open_toontown_panda3d/tests/pgraph
Brian Lach 48ff3aeb08 pgraph: use bit flags instead of incremental enum for ShaderAttrib flags
The flags in the enum are actual bit flags instead of indices. This allows for setting/clearing a mask of flags in one go, rather than having to set each flag in its own function call. Existing code shouldn't be affected.

Closes #688
2019-12-11 16:49:42 +01:00
..
test_light.py tests: add test for prc page and one for light color temperature 2018-02-21 15:56:45 +01:00
test_lightattrib.py pgraph: fix LightAttrib.compose resulting in wrong on_light values 2018-01-26 14:30:21 +01:00
test_loader_types.py tests: work around Python 2.7 tempfile case bug on Windows 2019-08-20 14:40:15 +02:00
test_nodepath.py pgraph: add NodePath.replace_texture() 2019-07-10 09:53:42 +02:00
test_shaderattrib.py pgraph: use bit flags instead of incremental enum for ShaderAttrib flags 2019-12-11 16:49:42 +01:00