57 lines
2.1 KiB
Plaintext
57 lines
2.1 KiB
Plaintext
// Filename: collisionVisualizer.I
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// Created by: drose (17Apr03)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: CollisionVisualizer::SolidInfo::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE CollisionVisualizer::SolidInfo::
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SolidInfo() {
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_detected_count = 0;
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_missed_count = 0;
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionVisualizer::set_viz_scale
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// Access: Published
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// Description: Scales the objects that are drawn to represent the
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// normals and points of the collisions. By default,
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// these objects are drawn at an arbitrary scale which
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// is appropriate if the scene units are measured in
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// feet. Change this scale accordinatly if the scene
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// units are measured on some other scale or if you need
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// to observe these objects from farther away.
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////////////////////////////////////////////////////////////////////
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INLINE void CollisionVisualizer::
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set_viz_scale(float viz_scale) {
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_viz_scale = viz_scale;
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}
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////////////////////////////////////////////////////////////////////
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// Function: CollisionVisualizer::get_viz_scale
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// Access: Published
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// Description: Returns the value last set by set_viz_scale().
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////////////////////////////////////////////////////////////////////
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INLINE float CollisionVisualizer::
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get_viz_scale() const {
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return _viz_scale;
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}
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