39 lines
1.2 KiB
C
39 lines
1.2 KiB
C
// Filename: collideMask.h
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// Created by: drose (03Jul00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef COLLIDEMASK_H
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#define COLLIDEMASK_H
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#include <pandabase.h>
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#include "bitMask.h"
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// This is the data type of the collision mask: the set of bits that
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// every CollisionNode has, and that any two nodes must have some in
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// common in order to be tested for a mutual intersection.
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// This file used to live in the collide directory, but since it's
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// such a trivial definition that a few other directories (like egg)
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// need without necessarily having to pull in all of collide, it
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// seemed better to move it to putil.
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typedef BitMask32 CollideMask;
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#endif
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