open_toontown_panda3d/panda/src/egg/eggMaterial.h

132 lines
3.5 KiB
C++

// Filename: eggMaterial.h
// Created by: drose (29Jan99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef EGGMATERIAL_H
#define EGGMATERIAL_H
#include <pandabase.h>
#include "eggNode.h"
#include <luse.h>
///////////////////////////////////////////////////////////////////
// Class : EggMaterial
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAEGG EggMaterial : public EggNode {
public:
EggMaterial(const string &mref_name);
EggMaterial(const EggMaterial &copy);
virtual void write(ostream &out, int indent_level) const;
enum Equivalence {
E_attributes = 0x001,
E_mref_name = 0x002,
};
bool is_equivalent_to(const EggMaterial &other, int eq) const;
bool sorts_less_than(const EggMaterial &other, int eq) const;
INLINE void set_diff(const Colorf &diff);
INLINE void clear_diff();
INLINE bool has_diff() const;
INLINE Colorf get_diff() const;
INLINE void set_amb(const Colorf &amb);
INLINE void clear_amb();
INLINE bool has_amb() const;
INLINE Colorf get_amb() const;
INLINE void set_emit(const Colorf &emit);
INLINE void clear_emit();
INLINE bool has_emit() const;
INLINE Colorf get_emit() const;
INLINE void set_spec(const Colorf &spec);
INLINE void clear_spec();
INLINE bool has_spec() const;
INLINE Colorf get_spec() const;
INLINE void set_shininess(double shininess);
INLINE void clear_shininess();
INLINE bool has_shininess() const;
INLINE double get_shininess() const;
INLINE void set_local(bool local);
INLINE void clear_local();
INLINE bool has_local() const;
INLINE bool get_local() const;
private:
enum Flags {
F_diff = 0x001,
F_amb = 0x002,
F_emit = 0x004,
F_spec = 0x008,
F_shininess = 0x010,
F_local = 0x020
};
Colorf _diff;
Colorf _amb;
Colorf _emit;
Colorf _spec;
double _shininess;
bool _local;
int _flags;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
EggNode::init_type();
register_type(_type_handle, "EggMaterial",
EggNode::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
///////////////////////////////////////////////////////////////////
// Class : UniqueEggMaterials
// Description : An STL function object for sorting materials into
// order by properties. Returns true if the two
// referenced EggMaterial pointers are in sorted order,
// false otherwise.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAEGG UniqueEggMaterials {
public:
INLINE UniqueEggMaterials(int eq = ~0);
INLINE bool operator ()(const EggMaterial *t1, const EggMaterial *t2) const;
int _eq;
};
#include "eggMaterial.I"
#endif