62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
// Filename: eggPoolUniquifier.h
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// Created by: drose (09Nov00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef EGGPOOLUNIQUIFIER_H
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#define EGGPOOLUNIQUIFIER_H
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#include <pandabase.h>
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#include "eggNameUniquifier.h"
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////////////////////////////////////////////////////////////////////
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// Class : EggPoolUniquifier
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// Description : This is a specialization of EggNameUniquifier to
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// generate unique names for textures, materials, and
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// vertex pools prior to writing out an egg file. It's
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// automatically called by EggData prior to writing out
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// an egg file.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDAEGG EggPoolUniquifier : public EggNameUniquifier {
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public:
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EggPoolUniquifier();
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virtual string get_category(EggNode *node);
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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EggNameUniquifier::init_type();
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register_type(_type_handle, "EggPoolUniquifier",
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EggNameUniquifier::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#endif
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