open_toontown_panda3d/panda/src/loader/loader.h

69 lines
2.0 KiB
C++

// Filename: loader.h
// Created by: mike (09Jan97)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef LOADER_H
#define LOADER_H
//
////////////////////////////////////////////////////////////////////
// Includes
////////////////////////////////////////////////////////////////////
#include <pandabase.h>
#include <notify.h>
#include <node.h>
#include <pt_Node.h>
#include <filename.h>
#include <tokenBoard.h>
#include <asyncUtility.h>
class LoaderToken;
////////////////////////////////////////////////////////////////////
// Class : Loader
// Description : Handles database loading through asynchronous
// threading
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA Loader : public AsyncUtility {
PUBLISHED:
Loader();
~Loader();
void resolve_filename(Filename &filename) const;
INLINE PT_Node load_sync(const Filename &filename) const;
uint request_load(const Filename &filename, const string &event_name);
bool check_load(uint id);
PT_Node fetch_load(uint id);
private:
static void load_file_types();
static bool _file_types_loaded;
virtual bool process_request(void);
PT_Node load_file(const Filename &filename) const;
PT_Node load_unknown_file_type(const Filename &filename) const;
void resolve_unknown_file_type(Filename &filename) const;
typedef TokenBoard<LoaderToken> LoaderTokenBoard;
LoaderTokenBoard *_token_board;
};
#include "loader.I"
#endif