open_toontown_panda3d/panda/src/physx/physxCapsuleController.cxx

95 lines
1.9 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file physxCapsuleController.cxx
* @author enn0x
* @date 2009-09-24
*/
#include "physxCapsuleController.h"
TypeHandle PhysxCapsuleController::_type_handle;
/**
*
*/
void PhysxCapsuleController::
link(NxController *controllerPtr) {
nassertv(controllerPtr->getType() == NX_CONTROLLER_CAPSULE);
// Link self
_ptr = (NxCapsuleController *)controllerPtr;
_error_type = ET_ok;
PhysxScene *scene = (PhysxScene *)_ptr->getActor()->getScene().userData;
scene->_controllers.add(this);
// Link actor
PT(PhysxActor) actor = new PhysxActor();
actor->link(_ptr->getActor());
actor->link_controller(this);
}
/**
*
*/
void PhysxCapsuleController::
unlink() {
// Unlink actor
PT(PhysxActor) actor = (PhysxActor *)ptr()->getActor()->userData;
actor->unlink();
// Unlink self
_error_type = ET_released;
PhysxScene *scene = (PhysxScene *)_ptr->getActor()->getScene().userData;
scene->_controllers.remove(this);
}
/**
* Resets the controller's radius.
*/
void PhysxCapsuleController::
set_radius(float radius) {
nassertv(_error_type == ET_ok);
_ptr->setRadius(radius);
}
/**
* Resets the controller's height.
*/
void PhysxCapsuleController::
set_height(float height) {
nassertv(_error_type == ET_ok);
_ptr->setHeight(height);
}
/**
* Returns the controller's radius.
*/
float PhysxCapsuleController::
get_radius() const {
nassertr(_error_type == ET_ok, 0.0f);
return _ptr->getRadius();
}
/**
* Returns the controller's height.
*/
float PhysxCapsuleController::
get_height() const {
nassertr(_error_type == ET_ok, 0.0f);
return _ptr->getHeight();
}