open_toontown_panda3d/panda/src/egg/eggFilenameNode.I

81 lines
2.6 KiB
Plaintext

// Filename: eggFilenameNode.I
// Created by: drose (11Feb99)
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: EggFilenameNode::Default constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE EggFilenameNode::
EggFilenameNode() {
}
////////////////////////////////////////////////////////////////////
// Function: EggFilenameNode::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE EggFilenameNode::
EggFilenameNode(const string &node_name, const string &filename) :
EggNode(node_name), Filename(filename) {
}
////////////////////////////////////////////////////////////////////
// Function: EggFilenameNode::Copy constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE EggFilenameNode::
EggFilenameNode(const EggFilenameNode &copy) :
EggNode(copy), Filename(copy) {
}
////////////////////////////////////////////////////////////////////
// Function: EggFilenameNode::Copy assignment operator
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE EggFilenameNode &EggFilenameNode::
operator = (const EggFilenameNode &copy) {
EggNode::operator = (copy);
Filename::operator = (copy);
return *this;
}
////////////////////////////////////////////////////////////////////
// Function: EggFilenameNode::Assignment operator
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE EggFilenameNode &EggFilenameNode::
operator = (const string &filename) {
Filename::operator = (filename);
return *this;
}
////////////////////////////////////////////////////////////////////
// Function: EggFilenameNode::Assignment operator
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE EggFilenameNode &EggFilenameNode::
operator = (const char *filename) {
Filename::operator = (filename);
return *this;
}
////////////////////////////////////////////////////////////////////
// Function: EggFilenameNode::Assignment operator
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE EggFilenameNode &EggFilenameNode::
operator = (const Filename &filename) {
Filename::operator = (filename);
return *this;
}