68 lines
2.3 KiB
C++
68 lines
2.3 KiB
C++
// Filename: eggVertexPointer.cxx
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// Created by: drose (26Feb01)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#include "eggVertexPointer.h"
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TypeHandle EggVertexPointer::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: EggVertexPointer::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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EggVertexPointer::
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EggVertexPointer(EggObject *egg_object) {
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggVertexPointer::get_num_frames
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// Access: Public, Virtual
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// Description: Returns the number of frames of animation for this
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// particular slider.
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////////////////////////////////////////////////////////////////////
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int EggVertexPointer::
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get_num_frames() const {
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return 0;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggVertexPointer::get_frame
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// Access: Public, Virtual
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// Description: Returns the value corresponding to this
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// slider position in the nth frame.
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////////////////////////////////////////////////////////////////////
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double EggVertexPointer::
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get_frame(int n) const {
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nassertr(false, 0.0);
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return 0.0;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggVertexPointer::has_vertices
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// Access: Public, Virtual
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// Description: Returns true if there are any vertices referenced by
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// the node this points to, false otherwise. For
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// certain kinds of back pointers (e.g. table animation
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// entries), this is always false.
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////////////////////////////////////////////////////////////////////
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bool EggVertexPointer::
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has_vertices() const {
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return true;
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}
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