open_toontown_panda3d/panda/src/downloader/asyncUtility.h

74 lines
1.8 KiB
C++

// Filename: asyncUtility.h
// Created by: mike (09Jan97)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef ASYNCUTILITY_H
#define ASYNCUTILITY_H
//
////////////////////////////////////////////////////////////////////
// Includes
////////////////////////////////////////////////////////////////////
#include "pandabase.h"
#include "notify.h"
#include "typedef.h"
#ifdef OLD_HAVE_IPC
#include <ipc_mutex.h>
#include <ipc_condition.h>
#include <ipc_thread.h>
#endif
////////////////////////////////////////////////////////////////////
// Class : AsyncUtility
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAEXPRESS AsyncUtility {
PUBLISHED:
INLINE void set_frequency(float frequency);
INLINE float get_frequency(void) const;
void create_thread(void);
public:
AsyncUtility(float frequency = 0.2);
virtual ~AsyncUtility(void);
protected:
void destroy_thread(void);
static void* st_callback(void *arg);
void callback(void);
virtual bool process_request(void) = 0;
void nap(void) const;
protected:
int _next_token;
bool _shutdown;
bool _threaded;
float _frequency;
bool _threads_enabled;
#ifdef OLD_HAVE_IPC
mutex _lock;
condition_variable *_request_cond;
thread *_thread;
#endif
};
#include "asyncUtility.I"
#endif