open_toontown_panda3d/panda/src/text/textPropertiesManager.cxx

149 lines
5.9 KiB
C++

// Filename: textPropertiesManager.cxx
// Created by: drose (07Apr04)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "textPropertiesManager.h"
#include "indent.h"
TextPropertiesManager *TextPropertiesManager::_global_ptr = (TextPropertiesManager *)NULL;
////////////////////////////////////////////////////////////////////
// Function: TextPropertiesManager::Constructor
// Access: Protected
// Description: The constructor is not intended to be called
// directly; there is only one TextPropertiesManager and
// it constructs itself. This could have been a private
// constructor, but gcc issues a spurious warning if the
// constructor is private and the class has no friends.
////////////////////////////////////////////////////////////////////
TextPropertiesManager::
TextPropertiesManager() {
}
////////////////////////////////////////////////////////////////////
// Function: TextPropertiesManager::Destructor
// Access: Protected
// Description: Don't call the destructor.
////////////////////////////////////////////////////////////////////
TextPropertiesManager::
~TextPropertiesManager() {
}
////////////////////////////////////////////////////////////////////
// Function: TextPropertiesManager::set_properties
// Access: Published
// Description: Defines the TextProperties associated with the
// indicated name. When the name is subsequently
// encountered in text embedded between \1 characters in
// a TextNode string, the following text will be
// rendered with these properties.
//
// If there was already a TextProperties structure
// associated with this name, it is quietly replaced
// with the new definition.
////////////////////////////////////////////////////////////////////
void TextPropertiesManager::
set_properties(const string &name, const TextProperties &properties) {
_properties[name] = properties;
}
////////////////////////////////////////////////////////////////////
// Function: TextPropertiesManager::get_properties
// Access: Published
// Description: Returns the TextProperties associated with the
// indicated name. If there was not previously a
// TextProperties associated with this name, a warning
// is printed and then a default TextProperties
// structure is associated with the name, and returned.
//
// Call has_properties() instead to check whether a
// particular name has been defined.
////////////////////////////////////////////////////////////////////
TextProperties TextPropertiesManager::
get_properties(const string &name) {
Properties::const_iterator pi;
pi = _properties.find(name);
if (pi != _properties.end()) {
return (*pi).second;
}
text_cat.warning()
<< "Creating default TextProperties for name '" << name << "'\n";
TextProperties default_properties;
_properties[name] = default_properties;
return default_properties;
}
////////////////////////////////////////////////////////////////////
// Function: TextPropertiesManager::has_properties
// Access: Published
// Description: Returns true if a TextProperties structure has been
// associated with the indicated name, false otherwise.
// Normally this means set_properties() has been called
// with this name, but because get_properties() will
// implicitly create a default TextProperties structure,
// it may also mean simply that get_properties() has
// been called with the indicated name.
////////////////////////////////////////////////////////////////////
bool TextPropertiesManager::
has_properties(const string &name) const {
Properties::const_iterator pi;
pi = _properties.find(name);
return (pi != _properties.end());
}
////////////////////////////////////////////////////////////////////
// Function: TextPropertiesManager::clear_properties
// Access: Published
// Description: Removes the named TextProperties structure from the
// manager.
////////////////////////////////////////////////////////////////////
void TextPropertiesManager::
clear_properties(const string &name) {
_properties.erase(name);
}
////////////////////////////////////////////////////////////////////
// Function: TextPropertiesManager::write
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
void TextPropertiesManager::
write(ostream &out, int indent_level) const {
Properties::const_iterator pi;
for (pi = _properties.begin(); pi != _properties.end(); ++pi) {
indent(out, indent_level)
<< "TextProperties " << (*pi).first << ":\n";
(*pi).second.write(out, indent_level + 2);
}
}
////////////////////////////////////////////////////////////////////
// Function: TextPropertiesManager::get_global_ptr
// Access: Published, Static
// Description: Returns the pointer to the global TextPropertiesManager
// object.
////////////////////////////////////////////////////////////////////
TextPropertiesManager *TextPropertiesManager::
get_global_ptr() {
if (_global_ptr == (TextPropertiesManager *)NULL) {
_global_ptr = new TextPropertiesManager;
}
return _global_ptr;
}