open_toontown_panda3d/panda/src/express/virtualFileMount.h

94 lines
2.9 KiB
C++

// Filename: virtualFileMount.h
// Created by: drose (03Aug02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef VIRTUALFILEMOUNT_H
#define VIRTUALFILEMOUNT_H
#include "pandabase.h"
#include "filename.h"
#include "pointerTo.h"
#include "typedObject.h"
class VirtualFileSystem;
////////////////////////////////////////////////////////////////////
// Class : VirtualFileMount
// Description : The abstract base class for a mount definition used
// within a VirtualFileSystem. Normally users don't
// need to monkey with this class directly.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAEXPRESS VirtualFileMount : public TypedObject {
public:
INLINE VirtualFileMount(VirtualFileSystem *file_system,
const Filename &physical_filename,
const Filename &mount_point,
int mount_flags);
virtual ~VirtualFileMount();
INLINE VirtualFileSystem *get_file_system() const;
INLINE const Filename &get_physical_filename() const;
INLINE const Filename &get_mount_point() const;
INLINE int get_mount_flags() const;
virtual bool has_file(const Filename &file) const=0;
virtual bool is_directory(const Filename &file) const=0;
virtual bool is_regular_file(const Filename &file) const=0;
virtual istream *open_read_file(const Filename &file) const=0;
void close_read_file(istream *stream) const;
virtual streampos get_file_size(const Filename &file, istream *stream) const=0;
virtual bool scan_directory(vector_string &contents,
const Filename &dir) const=0;
virtual void output(ostream &out) const;
virtual void write(ostream &out) const;
protected:
VirtualFileSystem *_file_system;
Filename _physical_filename;
Filename _mount_point;
int _mount_flags;
public:
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedObject::init_type();
register_type(_type_handle, "VirtualFileMount",
TypedObject::get_class_type());
}
private:
static TypeHandle _type_handle;
};
INLINE ostream &operator << (ostream &out, const VirtualFileMount &mount);
#include "virtualFileMount.I"
#endif