open_toontown_panda3d/panda/src/osxdisplay/osxGraphicsPipe.h

74 lines
2.1 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file osxGraphicsPipe.h
*/
#ifndef OSXGRAPHICSPIPE_H
#define OSXGRAPHICSPIPE_H
#include "pandabase.h"
#include "graphicsPipe.h"
#include <Carbon/Carbon.h>
class osxGraphicsStateGuardian;
class PNMImage;
/**
* This graphics pipe represents the interface for creating OpenGL graphics
* windows on the various OSX's.
*/
class EXPCL_PANDAGL osxGraphicsPipe : public GraphicsPipe {
public:
osxGraphicsPipe();
virtual ~osxGraphicsPipe();
virtual string get_interface_name() const;
static PT(GraphicsPipe) pipe_constructor();
virtual PreferredWindowThread get_preferred_window_thread() const;
static CGImageRef create_cg_image(const PNMImage &pnm_image);
private:
static void release_data(void *info, const void *data, size_t size);
protected:
virtual PT(GraphicsOutput) make_output(const string &name,
const FrameBufferProperties &fb_prop,
const WindowProperties &win_prop,
int flags,
GraphicsEngine *engine,
GraphicsStateGuardian *gsg,
GraphicsOutput *host,
int retry,
bool &precertify);
virtual PT(GraphicsStateGuardian) make_callback_gsg(GraphicsEngine *engine);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
GraphicsPipe::init_type();
register_type(_type_handle, "osxGraphicsPipe",
GraphicsPipe::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class osxGraphicsBuffer;
};
#endif