open_toontown_panda3d/panda/src/dxgsg8
David Rose f615e0beeb fix some stereo-fbo and cube map issues, introducing DisplayRegion::set_target_tex_page() 2013-12-06 23:45:40 +00:00
..
Sources.pp rename all Panda-built libraries to begin with libp3 or libpanda 2011-12-06 02:39:21 +00:00
config_dxgsg8.cxx graphics-memory-limit 2008-08-29 23:03:53 +00:00
config_dxgsg8.h graphics-memory-limit 2008-08-29 23:03:53 +00:00
dxGeomMunger8.I merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
dxGeomMunger8.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
dxGeomMunger8.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
dxGraphicsDevice8.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
dxGraphicsDevice8.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
dxGraphicsStateGuardian8.I move GSG::get_supports_render_texture() into GraphicsOutput to support render-to-texture on non-Windows platform. Also, further fixes to FBO render-to-texture. 2012-02-11 21:09:35 +00:00
dxGraphicsStateGuardian8.cxx move GSG::get_supports_render_texture() into GraphicsOutput to support render-to-texture on non-Windows platform. Also, further fixes to FBO render-to-texture. 2012-02-11 21:09:35 +00:00
dxGraphicsStateGuardian8.h move GSG::get_supports_render_texture() into GraphicsOutput to support render-to-texture on non-Windows platform. Also, further fixes to FBO render-to-texture. 2012-02-11 21:09:35 +00:00
dxIndexBufferContext8.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
dxIndexBufferContext8.cxx graphics-memory-limit 2008-08-29 23:03:53 +00:00
dxIndexBufferContext8.h graphics-memory-limit 2008-08-29 23:03:53 +00:00
dxInput8.cxx Partially apply typo fix patch I found somewhere on the web, by someone named Christoph Korn 2010-11-16 08:58:45 +00:00
dxInput8.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
dxTextureContext8.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
dxTextureContext8.cxx stereo/multiview textures 2011-08-08 18:55:26 +00:00
dxTextureContext8.h stereo/multiview textures 2011-08-08 18:55:26 +00:00
dxVertexBufferContext8.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
dxVertexBufferContext8.cxx graphics-memory-limit 2008-08-29 23:03:53 +00:00
dxVertexBufferContext8.h graphics-memory-limit 2008-08-29 23:03:53 +00:00
dxgsg8base.h Partially apply typo fix patch I found somewhere on the web, by someone named Christoph Korn 2010-11-16 08:58:45 +00:00
p3dxgsg8_composite1.cxx rename all Panda-built libraries to begin with libp3 or libpanda 2011-12-06 02:39:21 +00:00
wdxGraphicsBuffer8.I Fix compile error introduced by zhaohuang's commit 2012-10-03 20:08:15 +00:00
wdxGraphicsBuffer8.cxx fix some stereo-fbo and cube map issues, introducing DisplayRegion::set_target_tex_page() 2013-12-06 23:45:40 +00:00
wdxGraphicsBuffer8.h fix some stereo-fbo and cube map issues, introducing DisplayRegion::set_target_tex_page() 2013-12-06 23:45:40 +00:00
wdxGraphicsPipe8.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
wdxGraphicsPipe8.cxx fix win32 build issue 2012-02-11 23:40:57 +00:00
wdxGraphicsPipe8.h pass GraphicsEngine through to constructors 2009-02-25 23:04:45 +00:00
wdxGraphicsWindow8.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
wdxGraphicsWindow8.cxx better implementation of set_one_shot() 2011-10-04 18:05:08 +00:00
wdxGraphicsWindow8.h pass GraphicsEngine through to constructors 2009-02-25 23:04:45 +00:00