1003 lines
33 KiB
Plaintext
1003 lines
33 KiB
Plaintext
// Filename: eggGroup.I
|
|
// Created by: drose (16Jan99)
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
//
|
|
// PANDA 3D SOFTWARE
|
|
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
|
//
|
|
// All use of this software is subject to the terms of the Panda 3d
|
|
// Software license. You should have received a copy of this license
|
|
// along with this source code; you will also find a current copy of
|
|
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
|
//
|
|
// To contact the maintainers of this program write to
|
|
// panda3d-general@lists.sourceforge.net .
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_group_type
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE EggGroup::GroupType EggGroup::
|
|
get_group_type() const {
|
|
return (GroupType)(_flags & F_group_type);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::is_instance_type
|
|
// Access: Published
|
|
// Description: Returns true if this group is an instance type node;
|
|
// i.e. it begins the root of a local coordinate space.
|
|
// This is not related to instancing (multiple copies of
|
|
// a node in a scene graph).
|
|
//
|
|
// This also includes the case of the node including a
|
|
// billboard flag without an explicit center, which
|
|
// implicitly makes the node behave like an instance.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
is_instance_type() const {
|
|
return
|
|
(get_group_type() == GT_instance) ||
|
|
(get_billboard_type() != BT_none && !has_billboard_center());
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_billboard_type
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_billboard_type(BillboardType type) {
|
|
// Make sure the user didn't give us any stray bits.
|
|
nassertv((type & ~F_billboard_type)==0);
|
|
_flags = (_flags & ~F_billboard_type) | type;
|
|
// This may change the transform space of this node.
|
|
update_under(0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_billboard_type
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE EggGroup::BillboardType EggGroup::
|
|
get_billboard_type() const {
|
|
return (BillboardType)(_flags & F_billboard_type);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_billboard_center
|
|
// Access: Published
|
|
// Description: Sets the point around which the billboard will
|
|
// rotate, if this node contains a billboard
|
|
// specification.
|
|
//
|
|
// If a billboard type is given but no billboard_center
|
|
// is specified, then the group node is treated as an
|
|
// <Instance>, and the billboard rotates around the
|
|
// origin. If, however, a billboard_center is
|
|
// specified, then the group node is *not* treated as an
|
|
// <Instance>, and the billboard rotates around the
|
|
// specified point.
|
|
//
|
|
// The point is in the same coordinate system as the
|
|
// vertices of this node: usually global, but possibly
|
|
// local if there is an <Instance> somewhere above.
|
|
// Specifically, this is the coordinate system defined
|
|
// by get_vertex_frame().
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_billboard_center(const LPoint3d &billboard_center) {
|
|
_billboard_center = billboard_center;
|
|
_flags2 |= F2_billboard_center;
|
|
// This may change the transform space of this node.
|
|
update_under(0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::clear_billboard_center
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
clear_billboard_center() {
|
|
_flags2 &= ~F2_billboard_center;
|
|
// This may change the transform space of this node.
|
|
update_under(0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::has_billboard_center
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
has_billboard_center() const {
|
|
return (_flags2 & F2_billboard_center) != 0;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_billboard_center
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE const LPoint3d &EggGroup::
|
|
get_billboard_center() const {
|
|
nassertr(has_billboard_center(), _billboard_center);
|
|
return _billboard_center;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_cs_type
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_cs_type(CollisionSolidType type) {
|
|
// Make sure the user didn't give us any stray bits.
|
|
nassertv((type & ~F_cs_type)==0);
|
|
_flags = (_flags & ~F_cs_type) | type;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_cs_type
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE EggGroup::CollisionSolidType EggGroup::
|
|
get_cs_type() const {
|
|
return (CollisionSolidType)(_flags & F_cs_type);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_collision_name
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_collision_name(const string &collision_name) {
|
|
_collision_name = collision_name;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::clear_collision_name
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
clear_collision_name() {
|
|
_collision_name = "";
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::has_collision_name
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
has_collision_name() const {
|
|
return !_collision_name.empty();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_collision_name
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE const string &EggGroup::
|
|
get_collision_name() const {
|
|
return _collision_name;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_collide_flags
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_collide_flags(int flags) {
|
|
// Make sure the user didn't give us any stray bits.
|
|
nassertv((flags & ~F_collide_flags)==0);
|
|
_flags = (_flags & ~F_collide_flags) | flags;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_collide_flags
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE EggGroup::CollideFlags EggGroup::
|
|
get_collide_flags() const {
|
|
return (EggGroup::CollideFlags)(_flags & F_collide_flags);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_dcs_type
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_dcs_type(EggGroup::DCSType type) {
|
|
// Make sure the user didn't give us any stray bits.
|
|
nassertv((type & ~F2_dcs_type)==0);
|
|
_flags2 = (_flags2 & ~F2_dcs_type) | type;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_dcs_type
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE EggGroup::DCSType EggGroup::
|
|
get_dcs_type() const {
|
|
return (DCSType)(_flags2 & F2_dcs_type);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::has_dcs_type
|
|
// Access: Published
|
|
// Description: Returns true if the specified DCS type is not
|
|
// DC_none and not DC_unspecified.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
has_dcs_type() const {
|
|
DCSType type = get_dcs_type();
|
|
return (type != DC_none && type != DC_unspecified);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_dart_type
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_dart_type(EggGroup::DartType type) {
|
|
// Make sure the user didn't give us any stray bits.
|
|
nassertv((type & ~F_dart_type)==0);
|
|
_flags = (_flags & ~F_dart_type) | type;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_dart_type
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE EggGroup::DartType EggGroup::
|
|
get_dart_type() const {
|
|
return (DartType)(_flags & F_dart_type);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_switch_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_switch_flag(bool flag) {
|
|
if (flag) {
|
|
_flags |= F_switch_flag;
|
|
} else {
|
|
_flags &= ~F_switch_flag;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_switch_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
get_switch_flag() const {
|
|
return ((_flags & F_switch_flag) != 0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_switch_fps
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_switch_fps(double fps) {
|
|
_fps = fps;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_switch_fps
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE double EggGroup::
|
|
get_switch_fps() const {
|
|
return _fps;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::add_object_type
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
add_object_type(const string &object_type) {
|
|
_object_types.push_back(object_type);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::clear_object_types
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
clear_object_types() {
|
|
_object_types.clear();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_num_object_types
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE int EggGroup::
|
|
get_num_object_types() const {
|
|
return _object_types.size();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_object_type
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE string EggGroup::
|
|
get_object_type(int index) const {
|
|
nassertr(index >= 0 && index < (int)_object_types.size(), string());
|
|
return _object_types[index];
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_model_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_model_flag(bool flag) {
|
|
if (flag) {
|
|
_flags |= F_model_flag;
|
|
} else {
|
|
_flags &= ~F_model_flag;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_model_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
get_model_flag() const {
|
|
return ((_flags & F_model_flag) != 0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_texlist_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_texlist_flag(bool flag) {
|
|
if (flag) {
|
|
_flags |= F_texlist_flag;
|
|
} else {
|
|
_flags &= ~F_texlist_flag;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_texlist_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
get_texlist_flag() const {
|
|
return ((_flags & F_texlist_flag) != 0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_nofog_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_nofog_flag(bool flag) {
|
|
if (flag) {
|
|
_flags |= F_nofog_flag;
|
|
} else {
|
|
_flags &= ~F_nofog_flag;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_nofog_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
get_nofog_flag() const {
|
|
return ((_flags & F_nofog_flag) != 0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_decal_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_decal_flag(bool flag) {
|
|
if (flag) {
|
|
_flags |= F_decal_flag;
|
|
} else {
|
|
_flags &= ~F_decal_flag;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_decal_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
get_decal_flag() const {
|
|
return ((_flags & F_decal_flag) != 0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_direct_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_direct_flag(bool flag) {
|
|
if (flag) {
|
|
_flags |= F_direct_flag;
|
|
} else {
|
|
_flags &= ~F_direct_flag;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_direct_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
get_direct_flag() const {
|
|
return ((_flags & F_direct_flag) != 0);
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_portal_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_portal_flag(bool flag) {
|
|
if (flag) {
|
|
_flags2 |= F2_portal_flag;
|
|
} else {
|
|
_flags2 &= ~F2_portal_flag;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_portal_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
get_portal_flag() const {
|
|
return ((_flags2 & F2_portal_flag) != 0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_polylight_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_polylight_flag(bool flag) {
|
|
if (flag) {
|
|
_flags2 |= F2_polylight_flag;
|
|
} else {
|
|
_flags2 &= ~F2_polylight_flag;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_polylight_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
get_polylight_flag() const {
|
|
return ((_flags2 & F2_polylight_flag) != 0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_indexed_flag
|
|
// Access: Published
|
|
// Description: If this flag is true, geometry at this node and below
|
|
// will be generated as indexed geometry.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_indexed_flag(bool flag) {
|
|
if (flag) {
|
|
_flags2 |= F2_indexed_flag;
|
|
} else {
|
|
_flags2 &= ~F2_indexed_flag;
|
|
}
|
|
_flags2 |= F2_has_indexed_flag;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::clear_indexed_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
clear_indexed_flag() {
|
|
_flags2 &= ~(F2_indexed_flag | F2_has_indexed_flag);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::has_indexed_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
has_indexed_flag() const {
|
|
return (_flags2 & F2_has_indexed_flag) != 0;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_indexed_flag
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
get_indexed_flag() const {
|
|
nassertr(has_indexed_flag(), false);
|
|
return ((_flags2 & F2_indexed_flag) != 0);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_collide_mask
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_collide_mask(CollideMask mask) {
|
|
_collide_mask = mask;
|
|
_flags2 |= F2_collide_mask;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::clear_collide_mask
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
clear_collide_mask() {
|
|
_flags2 &= ~F2_collide_mask;
|
|
_collide_mask = CollideMask::all_off();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::has_collide_mask
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
has_collide_mask() const {
|
|
return (_flags2 & F2_collide_mask) != 0;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_collide_mask
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE CollideMask EggGroup::
|
|
get_collide_mask() const {
|
|
return _collide_mask;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_from_collide_mask
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_from_collide_mask(CollideMask mask) {
|
|
_from_collide_mask = mask;
|
|
_flags2 |= F2_from_collide_mask;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::clear_from_collide_mask
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
clear_from_collide_mask() {
|
|
_flags2 &= ~F2_from_collide_mask;
|
|
_from_collide_mask = CollideMask::all_off();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::has_from_collide_mask
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
has_from_collide_mask() const {
|
|
return (_flags2 & F2_from_collide_mask) != 0;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_from_collide_mask
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE CollideMask EggGroup::
|
|
get_from_collide_mask() const {
|
|
return _from_collide_mask;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_into_collide_mask
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_into_collide_mask(CollideMask mask) {
|
|
_into_collide_mask = mask;
|
|
_flags2 |= F2_into_collide_mask;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::clear_into_collide_mask
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
clear_into_collide_mask() {
|
|
_flags2 &= ~F2_into_collide_mask;
|
|
_into_collide_mask = CollideMask::all_off();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::has_into_collide_mask
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
has_into_collide_mask() const {
|
|
return (_flags2 & F2_into_collide_mask) != 0;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_into_collide_mask
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE CollideMask EggGroup::
|
|
get_into_collide_mask() const {
|
|
return _into_collide_mask;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_blend_mode
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_blend_mode(EggGroup::BlendMode blend_mode) {
|
|
_blend_mode = blend_mode;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_blend_mode
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE EggGroup::BlendMode EggGroup::
|
|
get_blend_mode() const {
|
|
return _blend_mode;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_blend_operand_a
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_blend_operand_a(EggGroup::BlendOperand blend_operand_a) {
|
|
_blend_operand_a = blend_operand_a;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_blend_operand_a
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE EggGroup::BlendOperand EggGroup::
|
|
get_blend_operand_a() const {
|
|
return _blend_operand_a;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_blend_operand_b
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_blend_operand_b(EggGroup::BlendOperand blend_operand_b) {
|
|
_blend_operand_b = blend_operand_b;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_blend_operand_b
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE EggGroup::BlendOperand EggGroup::
|
|
get_blend_operand_b() const {
|
|
return _blend_operand_b;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_blend_color
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_blend_color(const Colorf &blend_color) {
|
|
_blend_color = blend_color;
|
|
_flags2 |= F2_has_blend_color;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::clear_blend_color
|
|
// Access: Published
|
|
// Description: Removes the blend color specification.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
clear_blend_color() {
|
|
_blend_color = Colorf::zero();
|
|
_flags2 &= ~F2_has_blend_color;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::has_blend_color
|
|
// Access: Published
|
|
// Description: Returns true if the blend color has been specified,
|
|
// false otherwise.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
has_blend_color() const {
|
|
return (_flags2 & F2_has_blend_color) != 0;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_blend_color
|
|
// Access: Published
|
|
// Description: Returns the blend color if one has been specified, or
|
|
// (0, 0, 0, 0) if one has not.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE const Colorf &EggGroup::
|
|
get_blend_color() const {
|
|
return _blend_color;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_lod
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_lod(const EggSwitchCondition &lod) {
|
|
_lod = lod.make_copy();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::clear_lod
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
clear_lod() {
|
|
_lod = NULL;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::has_lod
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
has_lod() const {
|
|
return (_lod != (EggSwitchCondition *)NULL);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_lod
|
|
// Access: Published
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE const EggSwitchCondition &EggGroup::
|
|
get_lod() const {
|
|
return *_lod;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::set_tag
|
|
// Access: Published
|
|
// Description: Associates a user-defined value with a user-defined
|
|
// key which is stored on the node. This value has no
|
|
// meaning to Panda; but it is stored indefinitely on
|
|
// the node until it is requested again. This value
|
|
// will be copied to the PandaNode that is created for
|
|
// this particular EggGroup if the egg file is loaded as
|
|
// a scene.
|
|
//
|
|
// Each unique key stores a different string value.
|
|
// There is no effective limit on the number of
|
|
// different keys that may be stored or on the length of
|
|
// any one key's value.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
set_tag(const string &key, const string &value) {
|
|
_tag_data[key] = value;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::get_tag
|
|
// Access: Published
|
|
// Description: Retrieves the user-defined value that was previously
|
|
// set on this node for the particular key, if any. If
|
|
// no value has been previously set, returns the empty
|
|
// string.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE string EggGroup::
|
|
get_tag(const string &key) const {
|
|
TagData::const_iterator ti;
|
|
ti = _tag_data.find(key);
|
|
if (ti != _tag_data.end()) {
|
|
return (*ti).second;
|
|
}
|
|
return string();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::has_tag
|
|
// Access: Published
|
|
// Description: Returns true if a value has been defined on this node
|
|
// for the particular key (even if that value is the
|
|
// empty string), or false if no value has been set.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE bool EggGroup::
|
|
has_tag(const string &key) const {
|
|
TagData::const_iterator ti;
|
|
ti = _tag_data.find(key);
|
|
return (ti != _tag_data.end());
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::clear_tag
|
|
// Access: Published
|
|
// Description: Removes the value defined for this key on this
|
|
// particular node. After a call to clear_tag(),
|
|
// has_tag() will return false for the indicated key.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void EggGroup::
|
|
clear_tag(const string &key) {
|
|
_tag_data.erase(key);
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::tag_begin
|
|
// Access: Public
|
|
// Description: Returns an iterator that can, in conjunction with
|
|
// tag_end(), be used to traverse the entire set of
|
|
// tag keys. Each iterator returns a pair<string,
|
|
// string>.
|
|
//
|
|
// This interface is not safe to use outside of
|
|
// PANDAEGG.DLL.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE EggGroup::TagData::const_iterator EggGroup::
|
|
tag_begin() const {
|
|
return _tag_data.begin();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::tag_end
|
|
// Access: Public
|
|
// Description: Returns an iterator that can, in conjunction with
|
|
// tag_begin(), be used to traverse the entire set of
|
|
// tag keys. Each iterator returns a pair<string,
|
|
// string>.
|
|
//
|
|
// This interface is not safe to use outside of
|
|
// PANDAEGG.DLL.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE EggGroup::TagData::const_iterator EggGroup::
|
|
tag_end() const {
|
|
return _tag_data.end();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::tag_size
|
|
// Access: Published
|
|
// Description: Returns the number of elements between tag_begin()
|
|
// and tag_end().
|
|
//
|
|
// This interface is not safe to use outside of
|
|
// PANDAEGG.DLL.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE EggGroup::TagData::size_type EggGroup::
|
|
tag_size() const {
|
|
return _tag_data.size();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::vref_begin
|
|
// Access: Public
|
|
// Description: Returns an iterator that can, in conjunction with
|
|
// vref_end(), be used to traverse the entire set of
|
|
// referenced vertices. Each iterator returns a
|
|
// pair<PT(EggVertex), double>.
|
|
//
|
|
// This interface is not safe to use outside of
|
|
// PANDAEGG.DLL.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE EggGroup::VertexRef::const_iterator EggGroup::
|
|
vref_begin() const {
|
|
return _vref.begin();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::vref_end
|
|
// Access: Public
|
|
// Description: Returns an iterator that can, in conjunction with
|
|
// vref_begin(), be used to traverse the entire set of
|
|
// referenced vertices. Each iterator returns a
|
|
// pair<PT(EggVertex), double>.
|
|
//
|
|
// This interface is not safe to use outside of
|
|
// PANDAEGG.DLL.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE EggGroup::VertexRef::const_iterator EggGroup::
|
|
vref_end() const {
|
|
return _vref.end();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: EggGroup::vref_size
|
|
// Access: Published
|
|
// Description: Returns the number of elements between vref_begin()
|
|
// and vref_end().
|
|
//
|
|
// This interface is not safe to use outside of
|
|
// PANDAEGG.DLL.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE EggGroup::VertexRef::size_type EggGroup::
|
|
vref_size() const {
|
|
return _vref.size();
|
|
}
|