123 lines
4.2 KiB
Plaintext
123 lines
4.2 KiB
Plaintext
// Filename: mouseWatcherRegion.I
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// Created by: drose (13Jul00)
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: MouseWatcherRegion::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE MouseWatcherRegion::
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MouseWatcherRegion(const string &name, float left, float right,
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float bottom, float top) :
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Namable(name),
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_frame(left, right, bottom, top)
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{
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_active = true;
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_suppress_below = true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: MouseWatcherRegion::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE MouseWatcherRegion::
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MouseWatcherRegion(const string &name, const LVecBase4f &frame) :
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Namable(name),
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_frame(frame)
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{
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_active = true;
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_suppress_below = false;
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}
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////////////////////////////////////////////////////////////////////
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// Function: MouseWatcherRegion::set_frame
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE void MouseWatcherRegion::
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set_frame(float left, float right, float bottom, float top) {
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set_frame(LVecBase4f(left, right, bottom, top));
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}
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////////////////////////////////////////////////////////////////////
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// Function: MouseWatcherRegion::set_frame
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE void MouseWatcherRegion::
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set_frame(const LVecBase4f &frame) {
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_frame = frame;
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_area = (_frame[1] - _frame[0]) * (_frame[3] - _frame[2]);
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}
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////////////////////////////////////////////////////////////////////
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// Function: MouseWatcherRegion::get_frame
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE const LVecBase4f &MouseWatcherRegion::
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get_frame() const {
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return _frame;
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}
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////////////////////////////////////////////////////////////////////
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// Function: MouseWatcherRegion::get_area
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// Access: Public
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// Description: Returns the area of the rectangular region.
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////////////////////////////////////////////////////////////////////
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INLINE float MouseWatcherRegion::
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get_area() const {
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return _area;
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}
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////////////////////////////////////////////////////////////////////
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// Function: MouseWatcherRegion::set_active
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// Access: Public
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// Description: Sets whether the region is active or not. If it is
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// not active, the MouseWatcher will totally ignore it.
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////////////////////////////////////////////////////////////////////
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INLINE void MouseWatcherRegion::
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set_active(bool active) {
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_active = active;
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}
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////////////////////////////////////////////////////////////////////
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// Function: MouseWatcherRegion::get_active
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// Access: Public
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// Description: Returns whether the region is active or not. See
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// set_active().
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////////////////////////////////////////////////////////////////////
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INLINE bool MouseWatcherRegion::
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get_active() const {
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return _active;
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}
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////////////////////////////////////////////////////////////////////
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// Function: MouseWatcherRegion::set_suppress_below
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// Access: Public
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// Description: Sets the suppress_below flag. When this is true, and
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// the region is active, then whenever the mouse is
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// within the region the MouseWatcher will suppress any
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// mouse and keyboard events further down in the data
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// graph.
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////////////////////////////////////////////////////////////////////
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INLINE void MouseWatcherRegion::
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set_suppress_below(bool suppress_below) {
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_suppress_below = suppress_below;
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}
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////////////////////////////////////////////////////////////////////
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// Function: MouseWatcherRegion::get_suppress_below
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// Access: Public
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// Description: Returns the suppress_below flag. See
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// set_suppress_below().
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////////////////////////////////////////////////////////////////////
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INLINE bool MouseWatcherRegion::
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get_suppress_below() const {
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return _suppress_below;
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}
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