open_toontown_panda3d/panda/src/ode/odeJointCollection.cxx

159 lines
3.5 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file odeJointCollection.cxx
* @author joswilso
* @date 2006-12-27
*/
#include "odeJointCollection.h"
OdeJointCollection::
OdeJointCollection() {
}
OdeJointCollection::
OdeJointCollection(const OdeJointCollection &copy) :
_joints(copy._joints) {
}
void OdeJointCollection::
operator = (const OdeJointCollection &copy) {
_joints = copy._joints;
}
void OdeJointCollection::
add_joint(const OdeJoint &joint) {
// If the pointer to our internal array is shared by any other
// OdeJointCollections, we have to copy the array now so we won't
// inadvertently modify any of our brethren OdeJointCollection objects.
if (_joints.get_ref_count() > 1) {
Joints old_joints = _joints;
_joints = Joints::empty_array(0);
_joints.v() = old_joints.v();
}
_joints.push_back(joint);
}
bool OdeJointCollection::
remove_joint(const OdeJoint &joint) {
int joint_index = -1;
for (int i = 0; joint_index == -1 && i < (int)_joints.size(); i++) {
if (_joints[i] == joint) {
joint_index = i;
}
}
if (joint_index == -1) {
// The indicated joint was not a member of the collection.
return false;
}
// If the pointer to our internal array is shared by any other
// OdeJointCollections, we have to copy the array now so we won't
// inadvertently modify any of our brethren JointCollection objects.
if (_joints.get_ref_count() > 1) {
Joints old_joints = _joints;
_joints = Joints::empty_array(0);
_joints.v() = old_joints.v();
}
_joints.erase(_joints.begin() + joint_index);
return true;
}
void OdeJointCollection::
add_joints_from(const OdeJointCollection &other) {
int other_num_joints = other.get_num_joints();
for (int i = 0; i < other_num_joints; i++) {
add_joint(other.get_joint(i));
}
}
void OdeJointCollection::
remove_joints_from(const OdeJointCollection &other) {
Joints new_joints;
int num_joints = get_num_joints();
for (int i = 0; i < num_joints; i++) {
OdeJoint joint = get_joint(i);
if (!other.has_joint(joint)) {
new_joints.push_back(joint);
}
}
_joints = new_joints;
}
void OdeJointCollection::
remove_duplicate_joints() {
Joints new_joints;
int num_joints = get_num_joints();
for (int i = 0; i < num_joints; i++) {
OdeJoint joint = get_joint(i);
bool duplicated = false;
for (int j = 0; j < i && !duplicated; j++) {
duplicated = (joint == get_joint(j));
}
if (!duplicated) {
new_joints.push_back(joint);
}
}
_joints = new_joints;
}
bool OdeJointCollection::
has_joint(const OdeJoint &joint) const {
for (int i = 0; i < get_num_joints(); i++) {
if (joint == get_joint(i)) {
return true;
}
}
return false;
}
void OdeJointCollection::
clear() {
_joints.clear();
}
bool OdeJointCollection::
is_empty() const {
return _joints.empty();
}
int OdeJointCollection::
get_num_joints() const {
return _joints.size();
}
OdeJoint OdeJointCollection::
get_joint(int index) const {
nassertr(index >= 0 && index < (int)_joints.size(), OdeJoint());
return _joints[index];
}
OdeJoint OdeJointCollection::
operator [] (int index) const {
return get_joint(index);
}
/**
* Returns the number of joints in the collection. This is the same thing as
* get_num_joints().
*/
int OdeJointCollection::
size() const {
return _joints.size();
}