open_toontown_panda3d/panda/src/particlesystem/rectangleEmitter.cxx

97 lines
2.0 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file rectangleEmitter.cxx
* @author charles
* @date 2000-06-22
*/
#include "rectangleEmitter.h"
/**
* constructor
*/
RectangleEmitter::
RectangleEmitter() :
BaseParticleEmitter() {
_vmin.set(-0.5f, -0.5f);
_vmax.set( 0.5f, 0.5f);
}
/**
* copy constructor
*/
RectangleEmitter::
RectangleEmitter(const RectangleEmitter &copy) :
BaseParticleEmitter(copy) {
_vmin = copy._vmin;
_vmax = copy._vmax;
}
/**
* destructor
*/
RectangleEmitter::
~RectangleEmitter() {
}
/**
* copier
*/
BaseParticleEmitter *RectangleEmitter::
make_copy() {
return new RectangleEmitter(*this);
}
/**
* Generates a location for a new particle
*/
void RectangleEmitter::
assign_initial_position(LPoint3& pos) {
PN_stdfloat t_x = NORMALIZED_RAND();
PN_stdfloat t_y = NORMALIZED_RAND();
LVector2 v_diff = _vmax - _vmin;
PN_stdfloat lerp_x = _vmin[0] + t_x * v_diff[0];
PN_stdfloat lerp_y = _vmin[1] + t_y * v_diff[1];
pos.set(lerp_x, lerp_y, 0.0f);
}
/**
* Generates a velocity for a new particle
*/
void RectangleEmitter::
assign_initial_velocity(LVector3& vel) {
vel.set(0.0f,0.0f,0.0f);
}
/**
* Write a string representation of this instance to <out>.
*/
void RectangleEmitter::
output(std::ostream &out) const {
#ifndef NDEBUG //[
out<<"RectangleEmitter";
#endif //] NDEBUG
}
/**
* Write a string representation of this instance to <out>.
*/
void RectangleEmitter::
write(std::ostream &out, int indent) const {
#ifndef NDEBUG //[
out.width(indent); out<<""; out<<"RectangleEmitter:\n";
out.width(indent+2); out<<""; out<<"_vmin "<<_vmin<<"\n";
out.width(indent+2); out<<""; out<<"_vmax "<<_vmax<<"\n";
BaseParticleEmitter::write(out, indent+2);
#endif //] NDEBUG
}