176 lines
4.8 KiB
C++
176 lines
4.8 KiB
C++
// Filename: textureImage.h
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// Created by: drose (28Nov00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef TEXTUREIMAGE_H
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#define TEXTUREIMAGE_H
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#include <pandatoolbase.h>
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#include "imageFile.h"
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#include "paletteGroups.h"
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#include "textureRequest.h"
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#include <namable.h>
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#include <filename.h>
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#include <pnmImage.h>
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#include "pmap.h"
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#include "pset.h"
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class SourceTextureImage;
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class DestTextureImage;
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class TexturePlacement;
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class EggFile;
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////////////////////////////////////////////////////////////////////
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// Class : TextureImage
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// Description : This represents a single source texture that is
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// referenced by one or more egg files. It may be
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// assigned to multiple PaletteGroups, and thus placed
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// on multiple PaletteImages (up to one per
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// PaletteGroup).
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//
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// Since a TextureImage may be referenced by multiple
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// egg files that are each assigned to a different set
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// of groups, it tries to maximize sharing between egg
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// files and minimize the number of different
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// PaletteGroups it is assigned to.
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////////////////////////////////////////////////////////////////////
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class TextureImage : public ImageFile, public Namable {
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public:
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TextureImage();
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void note_egg_file(EggFile *egg_file);
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void assign_groups();
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const PaletteGroups &get_groups() const;
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TexturePlacement *get_placement(PaletteGroup *group) const;
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void force_replace();
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void mark_eggs_stale();
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void pre_txa_file();
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void post_txa_file();
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bool got_txa_file() const;
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void determine_placement_size();
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bool get_omit() const;
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double get_coverage_threshold() const;
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int get_margin() const;
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bool is_surprise() const;
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bool is_used() const;
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SourceTextureImage *get_source(const Filename &filename,
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const Filename &alpha_filename);
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SourceTextureImage *get_preferred_source();
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void copy_unplaced(bool redo_all);
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const PNMImage &read_source_image();
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void read_header();
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void write_source_pathnames(ostream &out, int indent_level = 0) const;
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void write_scale_info(ostream &out, int indent_level = 0);
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private:
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typedef pset<EggFile *> EggFiles;
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typedef pvector<EggFile *> WorkingEggs;
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typedef pmap<string, SourceTextureImage *> Sources;
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typedef pmap<string, DestTextureImage *> Dests;
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static int compute_egg_count(PaletteGroup *group,
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const WorkingEggs &egg_files);
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void assign_to_groups(const PaletteGroups &groups);
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void consider_grayscale();
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void consider_unalpha();
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void remove_old_dests(const Dests &a, const Dests &b);
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void copy_new_dests(const Dests &a, const Dests &b);
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string get_source_key(const Filename &filename,
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const Filename &alpha_filename);
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private:
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TextureRequest _request;
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TextureProperties _pre_txa_properties;
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SourceTextureImage *_preferred_source;
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bool _is_surprise;
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bool _ever_read_image;
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bool _forced_grayscale;
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bool _forced_unalpha;
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PaletteGroups _explicitly_assigned_groups;
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PaletteGroups _actual_assigned_groups;
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EggFiles _egg_files;
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typedef pmap<PaletteGroup *, TexturePlacement *> Placement;
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Placement _placement;
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Sources _sources;
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Dests _dests;
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bool _read_source_image;
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PNMImage _source_image;
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bool _got_txa_file;
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// The TypedWritable interface follows.
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public:
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static void register_with_read_factory();
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virtual void write_datagram(BamWriter *writer, Datagram &datagram);
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virtual int complete_pointers(TypedWritable **p_list,
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BamReader *manager);
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protected:
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static TypedWritable *make_TextureImage(const FactoryParams ¶ms);
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void fillin(DatagramIterator &scan, BamReader *manager);
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private:
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// These values are only filled in while reading from the bam file;
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// don't use them otherwise.
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int _num_placement;
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int _num_sources;
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int _num_dests;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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ImageFile::init_type();
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Namable::init_type();
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register_type(_type_handle, "TextureImage",
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ImageFile::get_class_type(),
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Namable::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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private:
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static TypeHandle _type_handle;
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friend class TxaLine;
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};
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#endif
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