86 lines
2.5 KiB
C++
86 lines
2.5 KiB
C++
// Filename: fltLocalVertexPool.h
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// Created by: drose (28Feb01)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef FLTLOCALVERTEXPOOL_H
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#define FLTLOCALVERTEXPOOL_H
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#include "pandatoolbase.h"
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#include "fltRecord.h"
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#include "fltHeader.h"
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#include "fltVertex.h"
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#include "pointerTo.h"
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////////////////////////////////////////////////////////////////////
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// Class : FltLocalVertexPool
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// Description : A local vertex pool, as might appear in the middle of
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// the hierarchy, for instance for a mesh.
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////////////////////////////////////////////////////////////////////
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class FltLocalVertexPool : public FltRecord {
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public:
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FltLocalVertexPool(FltHeader *header);
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// These bits are not stored in the vertex pool, but are read from
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// the .flt file and used immediately.
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enum AttributeMask {
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AM_has_position = 0x80000000,
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AM_has_color_index = 0x40000000,
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AM_has_packed_color = 0x20000000,
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AM_has_normal = 0x10000000,
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AM_has_base_uv = 0x08000000,
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AM_has_uv_1 = 0x04000000,
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AM_has_uv_2 = 0x02000000,
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AM_has_uv_3 = 0x01000000,
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AM_has_uv_4 = 0x00800000,
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AM_has_uv_5 = 0x00400000,
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AM_has_uv_6 = 0x00200000,
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AM_has_uv_7 = 0x00100000
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};
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typedef pvector<PT(FltVertex)> Vertices;
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Vertices _vertices;
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public:
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virtual bool extract_record(FltRecordReader &reader);
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virtual bool build_record(FltRecordWriter &writer) const;
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public:
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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FltRecord::init_type();
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register_type(_type_handle, "FltLocalVertexPool",
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FltRecord::get_class_type());
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}
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private:
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static TypeHandle _type_handle;
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};
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#include "fltLocalVertexPool.I"
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#endif
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