open_toontown_panda3d/panda/src/ffmpeg/ffmpegAudioCursor.cxx

492 lines
12 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file ffmpegAudioCursor.cxx
* @author jyelon
* @date 2007-08-01
*/
#include "config_ffmpeg.h"
#include "ffmpegAudioCursor.h"
#include "ffmpegAudio.h"
extern "C" {
#include <libavutil/dict.h>
#include <libavutil/opt.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
}
#ifdef HAVE_SWRESAMPLE
extern "C" {
#include <libswresample/swresample.h>
}
#endif
TypeHandle FfmpegAudioCursor::_type_handle;
#if LIBAVFORMAT_VERSION_MAJOR < 53
#define AVMEDIA_TYPE_AUDIO CODEC_TYPE_AUDIO
#endif
#ifndef AVCODEC_MAX_AUDIO_FRAME_SIZE
// More recent versions of ffmpeg no longer define this.
#define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000
#endif
/**
* xxx
*/
FfmpegAudioCursor::
FfmpegAudioCursor(FfmpegAudio *src) :
MovieAudioCursor(src),
_filename(src->_filename),
_packet(nullptr),
_packet_data(nullptr),
_format_ctx(nullptr),
_audio_ctx(nullptr),
_resample_ctx(nullptr),
_buffer(nullptr),
_buffer_alloc(nullptr),
_frame(nullptr)
{
if (!_ffvfile.open_vfs(_filename)) {
cleanup();
return;
}
_format_ctx = _ffvfile.get_format_context();
nassertv(_format_ctx != nullptr);
if (avformat_find_stream_info(_format_ctx, nullptr) < 0) {
cleanup();
return;
}
// As of libavformat version 57.41.100, AVStream.codec is deprecated in favor
// of AVStream.codecpar. Fortunately, the two structures have
// similarly-named members, so we can just switch out the declaration.
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 41, 100)
AVCodecParameters *codecpar;
#else
AVCodecContext *codecpar;
#endif
// Find the audio stream
AVStream *stream = nullptr;
for (int i = 0; i < (int)_format_ctx->nb_streams; i++) {
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 41, 100)
codecpar = _format_ctx->streams[i]->codecpar;
#else
codecpar = _format_ctx->streams[i]->codec;
#endif
if (codecpar->codec_type == AVMEDIA_TYPE_AUDIO) {
_audio_index = i;
stream = _format_ctx->streams[i];
break;
}
}
if (stream == nullptr) {
cleanup();
return;
}
_audio_timebase = av_q2d(stream->time_base);
_audio_rate = codecpar->sample_rate;
_audio_channels = codecpar->channels;
const AVCodec *pAudioCodec = avcodec_find_decoder(codecpar->codec_id);
if (pAudioCodec == nullptr) {
cleanup();
return;
}
_audio_ctx = avcodec_alloc_context3(pAudioCodec);
if (_audio_ctx == nullptr) {
cleanup();
return;
}
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 41, 100)
avcodec_parameters_to_context(_audio_ctx, codecpar);
#else
avcodec_copy_context(_audio_ctx, codecpar);
#endif
AVDictionary *opts = nullptr;
av_dict_set(&opts, "request_sample_fmt", "s16", 0);
if (avcodec_open2(_audio_ctx, pAudioCodec, nullptr) < 0) {
cleanup();
return;
}
av_dict_free(&opts);
// Set up the resample context if necessary.
if (_audio_ctx->sample_fmt != AV_SAMPLE_FMT_S16) {
#ifdef HAVE_SWRESAMPLE
if (ffmpeg_cat.is_debug()) {
ffmpeg_cat.debug()
<< "Codec does not use signed 16-bit sample format. Setting up swresample context.\n";
}
_resample_ctx = swr_alloc();
av_opt_set_int(_resample_ctx, "in_channel_count", _audio_channels, 0);
av_opt_set_int(_resample_ctx, "out_channel_count", _audio_channels, 0);
av_opt_set_int(_resample_ctx, "in_channel_layout", _audio_ctx->channel_layout, 0);
av_opt_set_int(_resample_ctx, "out_channel_layout", _audio_ctx->channel_layout, 0);
av_opt_set_int(_resample_ctx, "in_sample_rate", _audio_ctx->sample_rate, 0);
av_opt_set_int(_resample_ctx, "out_sample_rate", _audio_ctx->sample_rate, 0);
av_opt_set_sample_fmt(_resample_ctx, "in_sample_fmt", _audio_ctx->sample_fmt, 0);
av_opt_set_sample_fmt(_resample_ctx, "out_sample_fmt", AV_SAMPLE_FMT_S16, 0);
if (swr_init(_resample_ctx) != 0) {
ffmpeg_cat.error()
<< "Failed to set up resample context.\n";
_resample_ctx = nullptr;
}
#else
ffmpeg_cat.error()
<< "Codec does not use signed 16-bit sample format, but support for libswresample has not been enabled.\n";
#endif
}
_length = (_format_ctx->duration * 1.0) / AV_TIME_BASE;
_can_seek = true;
_can_seek_fast = true;
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(55, 45, 101)
_frame = av_frame_alloc();
#else
_frame = avcodec_alloc_frame();
#endif
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
_packet = av_packet_alloc();
#else
_packet = new AVPacket;
#endif
_buffer_size = AVCODEC_MAX_AUDIO_FRAME_SIZE / 2;
_buffer_alloc = new int16_t[_buffer_size + 64];
// Allocate enough space for 1024 samples per channel.
if ((_packet == nullptr)||(_buffer_alloc == nullptr)) {
cleanup();
return;
}
memset(_packet, 0, sizeof(AVPacket));
// Align the buffer to a 64-byte boundary The ffmpeg codec likes this,
// because it uses SSESSE2.
_buffer = _buffer_alloc;
while (((size_t)_buffer) & 31) {
_buffer += 1;
}
fetch_packet();
_initial_dts = _packet->dts;
_last_seek = 0;
_samples_read = 0;
_buffer_head = 0;
_buffer_tail = 0;
}
/**
* xxx
*/
FfmpegAudioCursor::
~FfmpegAudioCursor() {
cleanup();
}
/**
* Reset to a standard inactive state.
*/
void FfmpegAudioCursor::
cleanup() {
if (_audio_ctx && _audio_ctx->codec) {
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 37, 100)
// We need to drain the codec to prevent a memory leak.
avcodec_send_packet(_audio_ctx, nullptr);
while (avcodec_receive_frame(_audio_ctx, _frame) == 0) {}
avcodec_flush_buffers(_audio_ctx);
#endif
avcodec_close(_audio_ctx);
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(55, 52, 0)
avcodec_free_context(&_audio_ctx);
#else
av_free(_audio_ctx);
#endif
}
_audio_ctx = nullptr;
if (_frame) {
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(55, 45, 101)
av_frame_free(&_frame);
#else
avcodec_free_frame(&_frame);
#endif
_frame = nullptr;
}
if (_packet) {
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
av_packet_free(&_packet);
#else
if (_packet->data) {
av_free_packet(_packet);
}
delete _packet;
_packet = nullptr;
#endif
}
if (_buffer_alloc) {
delete[] _buffer_alloc;
_buffer_alloc = nullptr;
_buffer = nullptr;
}
if (_format_ctx) {
_ffvfile.close();
_format_ctx = nullptr;
}
#ifdef HAVE_SWRESAMPLE
if (_resample_ctx) {
swr_free(&_resample_ctx);
_resample_ctx = nullptr;
}
#endif
_audio_index = -1;
}
/**
* Fetches an audio packet and stores it in the packet buffer. Also sets
* packet_size and packet_data.
*/
void FfmpegAudioCursor::
fetch_packet() {
if (_packet->data) {
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
av_packet_unref(_packet);
#else
av_free_packet(_packet);
#endif
}
while (av_read_frame(_format_ctx, _packet) >= 0) {
if (_packet->stream_index == _audio_index) {
_packet_size = _packet->size;
_packet_data = _packet->data;
return;
}
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
av_packet_unref(_packet);
#else
av_free_packet(_packet);
#endif
}
_packet->data = nullptr;
_packet_size = 0;
_packet_data = nullptr;
}
/**
* Reloads the audio buffer by decoding audio packets until one of those audio
* packets finally yields some samples. If we encounter the end of the
* stream, we synthesize silence.
*/
bool FfmpegAudioCursor::
reload_buffer() {
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 37, 100)
// lavc >= 57.37.100 deprecates the old (avcodec_decode_audio*) API in favor
// of a newer, asynchronous API. This is great for our purposes - it gives
// the codec the opportunity to decode in the background (e.g. in another
// thread or on a dedicated hardware coprocessor).
// First, let's fill the codec's input buffer with as many packets as it'll
// take:
int ret = 0;
while (_packet->data != nullptr) {
ret = avcodec_send_packet(_audio_ctx, _packet);
if (ret != 0) {
// Nonzero return code is an error.
break;
}
// If we got here, the codec took the packet! Fetch another one.
fetch_packet();
if (_packet->data == nullptr) {
// fetch_packet() says we're out of packets. Let the codec know.
ret = avcodec_send_packet(_audio_ctx, nullptr);
}
}
// Expected ret codes are 0 (we ran out of packets) and EAGAIN (codec full)
if ((ret != 0) && (ret != AVERROR(EAGAIN))) {
// Some odd error happened. We can't proceed.
ffmpeg_cat.error()
<< "avcodec_send_packet returned " << ret << "\n";
return false;
}
// Now we retrieve our frame!
ret = avcodec_receive_frame(_audio_ctx, _frame);
if (ret == AVERROR_EOF) {
// The only way for this to happen is if we're out of packets.
nassertr(_packet->data == nullptr, false);
// Synthesize silence:
_buffer_head = 0;
_buffer_tail = _buffer_size;
memset(_buffer, 0, _buffer_size * 2);
return true;
} else if (ret != 0) {
// Some odd error happened. We can't proceed.
ffmpeg_cat.error()
<< "avcodec_receive_frame returned " << ret << "\n";
return false;
}
// We now have _frame. It will be handled below.
#else
int got_frame = 0;
while (!got_frame) {
// If we're out of packets, generate silence.
if (_packet->data == nullptr) {
_buffer_head = 0;
_buffer_tail = _buffer_size;
memset(_buffer, 0, _buffer_size * 2);
return true;
} else if (_packet_size == 0) {
fetch_packet();
}
AVPacket *pkt;
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
pkt = av_packet_alloc();
#else
AVPacket _pkt;
pkt = &_pkt;
av_init_packet(pkt);
#endif
pkt->data = _packet_data;
pkt->size = _packet_size;
int len = avcodec_decode_audio4(_audio_ctx, _frame, &got_frame, pkt);
movies_debug("avcodec_decode_audio4 returned " << len);
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
av_packet_free(&pkt);
#else
av_free_packet(pkt);
#endif
if (len < 0) {
return false;
} else if (len == 0) {
return true;
}
_packet_data += len;
_packet_size -= len;
}
#endif
int bufsize;
#ifdef HAVE_SWRESAMPLE
if (_resample_ctx) {
// Resample the data to signed 16-bit sample format.
bufsize = swr_convert(_resample_ctx, (uint8_t **)&_buffer, _buffer_size / 2, (const uint8_t**)_frame->extended_data, _frame->nb_samples);
bufsize *= _audio_channels * 2;
} else
#endif
{
bufsize = _frame->linesize[0];
memcpy(_buffer, _frame->data[0], bufsize);
}
#if LIBAVUTIL_VERSION_INT > AV_VERSION_INT(52, 19, 100)
av_frame_unref(_frame);
#endif
if (bufsize > 0) {
_buffer_head = 0;
_buffer_tail = (bufsize/2);
return true;
}
return true;
}
/**
* Seeks to a target location. Afterward, the packet_time is guaranteed to be
* less than or equal to the specified time.
*/
void FfmpegAudioCursor::
seek(double t) {
int64_t target_ts = (int64_t)(t / _audio_timebase);
if (target_ts < (int64_t)(_initial_dts)) {
// Attempts to seek before the first packet will fail.
target_ts = _initial_dts;
}
if (av_seek_frame(_format_ctx, _audio_index, target_ts, AVSEEK_FLAG_BACKWARD) < 0) {
ffmpeg_cat.error() << "Seek failure. Shutting down movie.\n";
cleanup();
return;
}
avcodec_flush_buffers(_audio_ctx);
_buffer_head = 0;
_buffer_tail = 0;
fetch_packet();
double ts = _packet->dts * _audio_timebase;
if (t > ts) {
int skip = (int)((t-ts) * _audio_rate);
read_samples(skip, nullptr);
}
_last_seek = t;
_samples_read = 0;
}
/**
* Read audio samples from the stream. N is the number of samples you wish to
* read. Your buffer must be equal in size to N * channels. Multiple-channel
* audio will be interleaved.
*/
void FfmpegAudioCursor::
read_samples(int n, int16_t *data) {
int desired = n * _audio_channels;
while (desired > 0) {
if (_buffer_head == _buffer_tail) {
if(!reload_buffer()){
break;
}
movies_debug("read_samples() desired samples: " << desired << " N:" << n);
}
int available = _buffer_tail - _buffer_head;
int ncopy = (desired > available) ? available : desired;
if (ncopy) {
if (data != nullptr) {
memcpy(data, _buffer + _buffer_head, ncopy * 2);
data += ncopy;
}
desired -= ncopy;
_buffer_head += ncopy;
}
}
_samples_read += n;
}