492 lines
12 KiB
C++
492 lines
12 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file ffmpegAudioCursor.cxx
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* @author jyelon
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* @date 2007-08-01
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*/
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#include "config_ffmpeg.h"
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#include "ffmpegAudioCursor.h"
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#include "ffmpegAudio.h"
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extern "C" {
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#include <libavutil/dict.h>
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#include <libavutil/opt.h>
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#include <libavcodec/avcodec.h>
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#include <libavformat/avformat.h>
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}
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#ifdef HAVE_SWRESAMPLE
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extern "C" {
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#include <libswresample/swresample.h>
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}
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#endif
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TypeHandle FfmpegAudioCursor::_type_handle;
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#if LIBAVFORMAT_VERSION_MAJOR < 53
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#define AVMEDIA_TYPE_AUDIO CODEC_TYPE_AUDIO
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#endif
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#ifndef AVCODEC_MAX_AUDIO_FRAME_SIZE
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// More recent versions of ffmpeg no longer define this.
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#define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000
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#endif
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/**
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* xxx
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*/
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FfmpegAudioCursor::
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FfmpegAudioCursor(FfmpegAudio *src) :
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MovieAudioCursor(src),
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_filename(src->_filename),
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_packet(nullptr),
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_packet_data(nullptr),
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_format_ctx(nullptr),
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_audio_ctx(nullptr),
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_resample_ctx(nullptr),
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_buffer(nullptr),
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_buffer_alloc(nullptr),
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_frame(nullptr)
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{
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if (!_ffvfile.open_vfs(_filename)) {
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cleanup();
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return;
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}
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_format_ctx = _ffvfile.get_format_context();
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nassertv(_format_ctx != nullptr);
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if (avformat_find_stream_info(_format_ctx, nullptr) < 0) {
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cleanup();
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return;
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}
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// As of libavformat version 57.41.100, AVStream.codec is deprecated in favor
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// of AVStream.codecpar. Fortunately, the two structures have
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// similarly-named members, so we can just switch out the declaration.
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#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 41, 100)
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AVCodecParameters *codecpar;
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#else
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AVCodecContext *codecpar;
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#endif
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// Find the audio stream
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AVStream *stream = nullptr;
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for (int i = 0; i < (int)_format_ctx->nb_streams; i++) {
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#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 41, 100)
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codecpar = _format_ctx->streams[i]->codecpar;
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#else
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codecpar = _format_ctx->streams[i]->codec;
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#endif
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if (codecpar->codec_type == AVMEDIA_TYPE_AUDIO) {
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_audio_index = i;
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stream = _format_ctx->streams[i];
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break;
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}
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}
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if (stream == nullptr) {
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cleanup();
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return;
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}
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_audio_timebase = av_q2d(stream->time_base);
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_audio_rate = codecpar->sample_rate;
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_audio_channels = codecpar->channels;
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const AVCodec *pAudioCodec = avcodec_find_decoder(codecpar->codec_id);
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if (pAudioCodec == nullptr) {
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cleanup();
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return;
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}
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_audio_ctx = avcodec_alloc_context3(pAudioCodec);
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if (_audio_ctx == nullptr) {
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cleanup();
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return;
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}
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#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 41, 100)
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avcodec_parameters_to_context(_audio_ctx, codecpar);
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#else
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avcodec_copy_context(_audio_ctx, codecpar);
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#endif
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AVDictionary *opts = nullptr;
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av_dict_set(&opts, "request_sample_fmt", "s16", 0);
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if (avcodec_open2(_audio_ctx, pAudioCodec, nullptr) < 0) {
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cleanup();
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return;
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}
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av_dict_free(&opts);
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// Set up the resample context if necessary.
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if (_audio_ctx->sample_fmt != AV_SAMPLE_FMT_S16) {
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#ifdef HAVE_SWRESAMPLE
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if (ffmpeg_cat.is_debug()) {
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ffmpeg_cat.debug()
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<< "Codec does not use signed 16-bit sample format. Setting up swresample context.\n";
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}
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_resample_ctx = swr_alloc();
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av_opt_set_int(_resample_ctx, "in_channel_count", _audio_channels, 0);
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av_opt_set_int(_resample_ctx, "out_channel_count", _audio_channels, 0);
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av_opt_set_int(_resample_ctx, "in_channel_layout", _audio_ctx->channel_layout, 0);
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av_opt_set_int(_resample_ctx, "out_channel_layout", _audio_ctx->channel_layout, 0);
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av_opt_set_int(_resample_ctx, "in_sample_rate", _audio_ctx->sample_rate, 0);
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av_opt_set_int(_resample_ctx, "out_sample_rate", _audio_ctx->sample_rate, 0);
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av_opt_set_sample_fmt(_resample_ctx, "in_sample_fmt", _audio_ctx->sample_fmt, 0);
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av_opt_set_sample_fmt(_resample_ctx, "out_sample_fmt", AV_SAMPLE_FMT_S16, 0);
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if (swr_init(_resample_ctx) != 0) {
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ffmpeg_cat.error()
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<< "Failed to set up resample context.\n";
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_resample_ctx = nullptr;
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}
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#else
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ffmpeg_cat.error()
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<< "Codec does not use signed 16-bit sample format, but support for libswresample has not been enabled.\n";
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#endif
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}
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_length = (_format_ctx->duration * 1.0) / AV_TIME_BASE;
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_can_seek = true;
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_can_seek_fast = true;
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#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(55, 45, 101)
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_frame = av_frame_alloc();
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#else
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_frame = avcodec_alloc_frame();
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#endif
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#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
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_packet = av_packet_alloc();
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#else
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_packet = new AVPacket;
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#endif
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_buffer_size = AVCODEC_MAX_AUDIO_FRAME_SIZE / 2;
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_buffer_alloc = new int16_t[_buffer_size + 64];
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// Allocate enough space for 1024 samples per channel.
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if ((_packet == nullptr)||(_buffer_alloc == nullptr)) {
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cleanup();
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return;
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}
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memset(_packet, 0, sizeof(AVPacket));
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// Align the buffer to a 64-byte boundary The ffmpeg codec likes this,
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// because it uses SSESSE2.
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_buffer = _buffer_alloc;
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while (((size_t)_buffer) & 31) {
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_buffer += 1;
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}
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fetch_packet();
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_initial_dts = _packet->dts;
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_last_seek = 0;
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_samples_read = 0;
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_buffer_head = 0;
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_buffer_tail = 0;
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}
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/**
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* xxx
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*/
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FfmpegAudioCursor::
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~FfmpegAudioCursor() {
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cleanup();
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}
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/**
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* Reset to a standard inactive state.
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*/
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void FfmpegAudioCursor::
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cleanup() {
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if (_audio_ctx && _audio_ctx->codec) {
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#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 37, 100)
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// We need to drain the codec to prevent a memory leak.
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avcodec_send_packet(_audio_ctx, nullptr);
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while (avcodec_receive_frame(_audio_ctx, _frame) == 0) {}
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avcodec_flush_buffers(_audio_ctx);
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#endif
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avcodec_close(_audio_ctx);
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#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(55, 52, 0)
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avcodec_free_context(&_audio_ctx);
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#else
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av_free(_audio_ctx);
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#endif
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}
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_audio_ctx = nullptr;
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if (_frame) {
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#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(55, 45, 101)
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av_frame_free(&_frame);
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#else
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avcodec_free_frame(&_frame);
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#endif
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_frame = nullptr;
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}
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if (_packet) {
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#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
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av_packet_free(&_packet);
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#else
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if (_packet->data) {
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av_free_packet(_packet);
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}
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delete _packet;
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_packet = nullptr;
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#endif
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}
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if (_buffer_alloc) {
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delete[] _buffer_alloc;
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_buffer_alloc = nullptr;
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_buffer = nullptr;
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}
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if (_format_ctx) {
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_ffvfile.close();
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_format_ctx = nullptr;
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}
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#ifdef HAVE_SWRESAMPLE
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if (_resample_ctx) {
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swr_free(&_resample_ctx);
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_resample_ctx = nullptr;
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}
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#endif
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_audio_index = -1;
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}
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/**
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* Fetches an audio packet and stores it in the packet buffer. Also sets
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* packet_size and packet_data.
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*/
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void FfmpegAudioCursor::
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fetch_packet() {
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if (_packet->data) {
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#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
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av_packet_unref(_packet);
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#else
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av_free_packet(_packet);
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#endif
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}
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while (av_read_frame(_format_ctx, _packet) >= 0) {
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if (_packet->stream_index == _audio_index) {
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_packet_size = _packet->size;
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_packet_data = _packet->data;
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return;
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}
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#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
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av_packet_unref(_packet);
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#else
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av_free_packet(_packet);
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#endif
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}
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_packet->data = nullptr;
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_packet_size = 0;
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_packet_data = nullptr;
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}
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/**
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* Reloads the audio buffer by decoding audio packets until one of those audio
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* packets finally yields some samples. If we encounter the end of the
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* stream, we synthesize silence.
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*/
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bool FfmpegAudioCursor::
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reload_buffer() {
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#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 37, 100)
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// lavc >= 57.37.100 deprecates the old (avcodec_decode_audio*) API in favor
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// of a newer, asynchronous API. This is great for our purposes - it gives
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// the codec the opportunity to decode in the background (e.g. in another
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// thread or on a dedicated hardware coprocessor).
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// First, let's fill the codec's input buffer with as many packets as it'll
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// take:
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int ret = 0;
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while (_packet->data != nullptr) {
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ret = avcodec_send_packet(_audio_ctx, _packet);
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if (ret != 0) {
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// Nonzero return code is an error.
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break;
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}
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// If we got here, the codec took the packet! Fetch another one.
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fetch_packet();
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if (_packet->data == nullptr) {
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// fetch_packet() says we're out of packets. Let the codec know.
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ret = avcodec_send_packet(_audio_ctx, nullptr);
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}
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}
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// Expected ret codes are 0 (we ran out of packets) and EAGAIN (codec full)
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if ((ret != 0) && (ret != AVERROR(EAGAIN))) {
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// Some odd error happened. We can't proceed.
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ffmpeg_cat.error()
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<< "avcodec_send_packet returned " << ret << "\n";
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return false;
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}
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// Now we retrieve our frame!
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ret = avcodec_receive_frame(_audio_ctx, _frame);
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if (ret == AVERROR_EOF) {
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// The only way for this to happen is if we're out of packets.
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nassertr(_packet->data == nullptr, false);
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// Synthesize silence:
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_buffer_head = 0;
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_buffer_tail = _buffer_size;
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memset(_buffer, 0, _buffer_size * 2);
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return true;
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} else if (ret != 0) {
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// Some odd error happened. We can't proceed.
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ffmpeg_cat.error()
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<< "avcodec_receive_frame returned " << ret << "\n";
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return false;
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}
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// We now have _frame. It will be handled below.
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#else
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int got_frame = 0;
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while (!got_frame) {
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// If we're out of packets, generate silence.
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if (_packet->data == nullptr) {
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_buffer_head = 0;
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_buffer_tail = _buffer_size;
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memset(_buffer, 0, _buffer_size * 2);
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return true;
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} else if (_packet_size == 0) {
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fetch_packet();
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}
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AVPacket *pkt;
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#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
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pkt = av_packet_alloc();
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#else
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AVPacket _pkt;
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pkt = &_pkt;
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av_init_packet(pkt);
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#endif
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pkt->data = _packet_data;
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pkt->size = _packet_size;
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int len = avcodec_decode_audio4(_audio_ctx, _frame, &got_frame, pkt);
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movies_debug("avcodec_decode_audio4 returned " << len);
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#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
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av_packet_free(&pkt);
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#else
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av_free_packet(pkt);
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#endif
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if (len < 0) {
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return false;
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} else if (len == 0) {
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return true;
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}
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_packet_data += len;
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_packet_size -= len;
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}
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#endif
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int bufsize;
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#ifdef HAVE_SWRESAMPLE
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if (_resample_ctx) {
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// Resample the data to signed 16-bit sample format.
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bufsize = swr_convert(_resample_ctx, (uint8_t **)&_buffer, _buffer_size / 2, (const uint8_t**)_frame->extended_data, _frame->nb_samples);
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bufsize *= _audio_channels * 2;
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} else
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#endif
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{
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bufsize = _frame->linesize[0];
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memcpy(_buffer, _frame->data[0], bufsize);
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}
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#if LIBAVUTIL_VERSION_INT > AV_VERSION_INT(52, 19, 100)
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av_frame_unref(_frame);
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#endif
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if (bufsize > 0) {
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_buffer_head = 0;
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_buffer_tail = (bufsize/2);
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return true;
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}
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return true;
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}
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/**
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* Seeks to a target location. Afterward, the packet_time is guaranteed to be
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* less than or equal to the specified time.
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*/
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void FfmpegAudioCursor::
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seek(double t) {
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int64_t target_ts = (int64_t)(t / _audio_timebase);
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if (target_ts < (int64_t)(_initial_dts)) {
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// Attempts to seek before the first packet will fail.
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target_ts = _initial_dts;
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}
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if (av_seek_frame(_format_ctx, _audio_index, target_ts, AVSEEK_FLAG_BACKWARD) < 0) {
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ffmpeg_cat.error() << "Seek failure. Shutting down movie.\n";
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cleanup();
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return;
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}
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avcodec_flush_buffers(_audio_ctx);
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_buffer_head = 0;
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_buffer_tail = 0;
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fetch_packet();
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double ts = _packet->dts * _audio_timebase;
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if (t > ts) {
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int skip = (int)((t-ts) * _audio_rate);
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read_samples(skip, nullptr);
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}
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_last_seek = t;
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_samples_read = 0;
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}
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/**
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* Read audio samples from the stream. N is the number of samples you wish to
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* read. Your buffer must be equal in size to N * channels. Multiple-channel
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* audio will be interleaved.
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*/
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void FfmpegAudioCursor::
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read_samples(int n, int16_t *data) {
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int desired = n * _audio_channels;
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while (desired > 0) {
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if (_buffer_head == _buffer_tail) {
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if(!reload_buffer()){
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break;
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}
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movies_debug("read_samples() desired samples: " << desired << " N:" << n);
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}
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int available = _buffer_tail - _buffer_head;
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int ncopy = (desired > available) ? available : desired;
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if (ncopy) {
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if (data != nullptr) {
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memcpy(data, _buffer + _buffer_head, ncopy * 2);
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data += ncopy;
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}
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desired -= ncopy;
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_buffer_head += ncopy;
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}
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}
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_samples_read += n;
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}
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