open_toontown_panda3d/panda/src/express/weakPointerToBase.h

96 lines
3.3 KiB
C++

// Filename: weakPointerToBase.h
// Created by: drose (27Sep04)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef WEAKPOINTERTOBASE_H
#define WEAKPOINTERTOBASE_H
#include "pandabase.h"
#include "pointerToBase.h"
#include "weakPointerToVoid.h"
////////////////////////////////////////////////////////////////////
// Class : WeakPointerToBase
// Description : This is the base class for PointerTo and
// ConstPointerTo. Don't try to use it directly; use
// either derived class instead.
////////////////////////////////////////////////////////////////////
template <class T>
class WeakPointerToBase : public WeakPointerToVoid {
public:
typedef T To;
protected:
INLINE WeakPointerToBase(To *ptr);
INLINE WeakPointerToBase(const PointerToBase<T> &copy);
INLINE WeakPointerToBase(const WeakPointerToBase<T> &copy);
INLINE ~WeakPointerToBase();
void reassign(To *ptr);
INLINE void reassign(const PointerToBase<To> &copy);
INLINE void reassign(const WeakPointerToBase<To> &copy);
// No assignment or retrieval functions are declared in
// WeakPointerToBase, because we will have to specialize on const
// vs. non-const later.
public:
// These comparison functions are common to all things PointerTo, so
// they're defined up here.
#ifndef CPPPARSER
#ifndef WIN32_VC
INLINE bool operator == (const To *other) const;
INLINE bool operator != (const To *other) const;
INLINE bool operator > (const To *other) const;
INLINE bool operator <= (const To *other) const;
INLINE bool operator >= (const To *other) const;
INLINE bool operator == (To *other) const;
INLINE bool operator != (To *other) const;
INLINE bool operator > (To *other) const;
INLINE bool operator <= (To *other) const;
INLINE bool operator >= (To *other) const;
INLINE bool operator == (const WeakPointerToBase<To> &other) const;
INLINE bool operator != (const WeakPointerToBase<To> &other) const;
INLINE bool operator > (const WeakPointerToBase<To> &other) const;
INLINE bool operator <= (const WeakPointerToBase<To> &other) const;
INLINE bool operator >= (const WeakPointerToBase<To> &other) const;
INLINE bool operator == (const PointerToBase<To> &other) const;
INLINE bool operator != (const PointerToBase<To> &other) const;
INLINE bool operator > (const PointerToBase<To> &other) const;
INLINE bool operator <= (const PointerToBase<To> &other) const;
INLINE bool operator >= (const PointerToBase<To> &other) const;
#endif // WIN32_VC
INLINE bool operator < (const To *other) const;
INLINE bool operator < (const WeakPointerToBase<To> &other) const;
INLINE bool operator < (const PointerToBase<To> &other) const;
#endif // CPPPARSER
PUBLISHED:
INLINE void clear();
INLINE void refresh() const;
void output(ostream &out) const;
};
template<class T>
INLINE ostream &operator <<(ostream &out, const WeakPointerToBase<T> &pointer) {
pointer.output(out);
return out;
}
#include "weakPointerToBase.I"
#endif