445 lines
16 KiB
C++
445 lines
16 KiB
C++
// Filename: occluderNode.cxx
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// Created by: jenes (11Mar11)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#include "occluderNode.h"
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#include "geomNode.h"
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#include "cullTraverserData.h"
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#include "cullTraverser.h"
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#include "renderState.h"
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#include "plane.h"
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#include "pnmImage.h"
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#include "textureAttrib.h"
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#include "colorAttrib.h"
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#include "depthOffsetAttrib.h"
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#include "cullFaceAttrib.h"
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#include "transparencyAttrib.h"
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#include "transformState.h"
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#include "cullableObject.h"
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#include "cullHandler.h"
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#include "boundingSphere.h"
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#include "geomVertexData.h"
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#include "geomTriangles.h"
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#include "geomLinestrips.h"
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#include "geomVertexWriter.h"
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#include "geom.h"
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#include "datagram.h"
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#include "datagramIterator.h"
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#include "bamReader.h"
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#include "bamWriter.h"
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#include "plane.h"
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TypeHandle OccluderNode::_type_handle;
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PT(Texture) OccluderNode::_viz_tex;
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::Constructor
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// Access: Public
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// Description: The default constructor creates a default occlusion
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// polygon in the XZ plane (or XY plane in a y-up
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// coordinate system). Use the normal Panda set_pos(),
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// set_hpr(), set_scale() to position it appropriately,
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// or replace the vertices with set_vertices().
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////////////////////////////////////////////////////////////////////
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OccluderNode::
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OccluderNode(const string &name) :
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PandaNode(name)
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{
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set_cull_callback();
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// OccluderNodes are hidden by default.
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set_overall_hidden(true);
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set_double_sided(false);
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set_min_coverage(0.0);
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set_vertices(LPoint3::rfu(-1.0, 0.0, -1.0),
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LPoint3::rfu(1.0, 0.0, -1.0),
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LPoint3::rfu(1.0, 0.0, 1.0),
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LPoint3::rfu(-1.0, 0.0, 1.0));
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::Copy Constructor
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// Access: Protected
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// Description:
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////////////////////////////////////////////////////////////////////
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OccluderNode::
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OccluderNode(const OccluderNode ©) :
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PandaNode(copy),
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_double_sided(copy._double_sided),
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_min_coverage(copy._min_coverage),
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_vertices(copy._vertices)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::Destructor
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// Access: Public, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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OccluderNode::
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~OccluderNode() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::make_copy
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// Access: Public, Virtual
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// Description: Returns a newly-allocated Node that is a shallow copy
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// of this one. It will be a different Node pointer,
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// but its internal data may or may not be shared with
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// that of the original Node.
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////////////////////////////////////////////////////////////////////
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PandaNode *OccluderNode::
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make_copy() const {
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return new OccluderNode(*this);
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::preserve_name
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// Access: Public, Virtual
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// Description: Returns true if the node's name has extrinsic meaning
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// and must be preserved across a flatten operation,
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// false otherwise.
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////////////////////////////////////////////////////////////////////
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bool OccluderNode::
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preserve_name() const {
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::xform
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// Access: Public, Virtual
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// Description: Transforms the contents of this node by the indicated
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// matrix, if it means anything to do so. For most
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// kinds of nodes, this does nothing.
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////////////////////////////////////////////////////////////////////
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void OccluderNode::
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xform(const LMatrix4 &mat) {
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nassertv(!mat.is_nan());
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for (Vertices::iterator vi = _vertices.begin();
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vi != _vertices.end();
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++vi) {
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(*vi) = (*vi) * mat;
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::cull_callback
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// Access: Public, Virtual
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// Description: This function will be called during the cull
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// traversal to perform any additional operations that
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// should be performed at cull time. This may include
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// additional manipulation of render state or additional
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// visible/invisible decisions, or any other arbitrary
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// operation.
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//
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// Note that this function will *not* be called unless
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// set_cull_callback() is called in the constructor of
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// the derived class. It is necessary to call
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// set_cull_callback() to indicated that we require
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// cull_callback() to be called.
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//
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// By the time this function is called, the node has
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// already passed the bounding-volume test for the
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// viewing frustum, and the node's transform and state
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// have already been applied to the indicated
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// CullTraverserData object.
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//
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// The return value is true if this node should be
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// visible, or false if it should be culled.
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////////////////////////////////////////////////////////////////////
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bool OccluderNode::
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cull_callback(CullTraverser *trav, CullTraverserData &data) {
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// Normally, an OccluderNode is invisible. But if someone shows it,
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// we will draw a visualization, a checkerboard-textured polygon.
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CullableObject *occluder_viz =
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new CullableObject(get_occluder_viz(trav, data), get_occluder_viz_state(trav, data),
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data.get_internal_transform(trav));
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trav->get_cull_handler()->record_object(occluder_viz, trav);
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// Also get the frame.
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nassertr(_frame_viz != (Geom *)NULL, false);
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CullableObject *frame_viz =
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new CullableObject(_frame_viz, get_frame_viz_state(trav, data),
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data.get_internal_transform(trav));
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trav->get_cull_handler()->record_object(frame_viz, trav);
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// Now carry on to render our child nodes.
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::is_renderable
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// Access: Public, Virtual
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// Description: Returns true if there is some value to visiting this
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// particular node during the cull traversal for any
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// camera, false otherwise. This will be used to
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// optimize the result of get_net_draw_show_mask(), so
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// that any subtrees that contain only nodes for which
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// is_renderable() is false need not be visited.
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////////////////////////////////////////////////////////////////////
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bool OccluderNode::
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is_renderable() const {
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::output
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// Access: Public, Virtual
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// Description: Writes a brief description of the node to the
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// indicated output stream. This is invoked by the <<
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// operator. It may be overridden in derived classes to
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// include some information relevant to the class.
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////////////////////////////////////////////////////////////////////
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void OccluderNode::
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output(ostream &out) const {
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PandaNode::output(out);
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::compute_internal_bounds
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// Access: Protected, Virtual
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// Description: Called when needed to recompute the node's
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// _internal_bound object. Nodes that contain anything
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// of substance should redefine this to do the right
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// thing.
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////////////////////////////////////////////////////////////////////
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void OccluderNode::
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compute_internal_bounds(CPT(BoundingVolume) &internal_bounds,
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int &internal_vertices,
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int pipeline_stage,
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Thread *current_thread) const {
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// First, get ourselves a fresh, empty bounding volume.
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PT(BoundingVolume) bound = new BoundingSphere;
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GeometricBoundingVolume *gbv = DCAST(GeometricBoundingVolume, bound);
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// Now actually compute the bounding volume by putting it around all
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// of our vertices.
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if (!_vertices.empty()) {
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const LPoint3 *vertices_begin = &_vertices[0];
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const LPoint3 *vertices_end = vertices_begin + _vertices.size();
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gbv->around(vertices_begin, vertices_end);
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}
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internal_bounds = bound;
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internal_vertices = 0;
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::get_occluder_viz
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// Access: Protected
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// Description: Returns a Geom that represents the visualization of
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// the OccluderNode, as seen from the front.
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////////////////////////////////////////////////////////////////////
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PT(Geom) OccluderNode::
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get_occluder_viz(CullTraverser *trav, CullTraverserData &data) {
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if (_occluder_viz == (Geom *)NULL) {
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nassertr(_vertices.size() == 4, NULL);
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if (pgraph_cat.is_debug()) {
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pgraph_cat.debug()
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<< "Recomputing viz for " << *this << "\n";
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}
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PT(GeomVertexData) vdata = new GeomVertexData
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(get_name(), GeomVertexFormat::get_v3n3t2(), Geom::UH_static);
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// Compute the polygon normal from the first three vertices.
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LPlane plane(_vertices[0], _vertices[1], _vertices[2]);
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LVector3 poly_normal = plane.get_normal();
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GeomVertexWriter vertex(vdata, InternalName::get_vertex());
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GeomVertexWriter normal(vdata, InternalName::get_normal());
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GeomVertexWriter texcoord(vdata, InternalName::get_texcoord());
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vertex.add_data3(_vertices[0]);
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normal.add_data3(poly_normal);
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texcoord.add_data2(0.0, 0.0);
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vertex.add_data3(_vertices[1]);
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normal.add_data3(poly_normal);
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texcoord.add_data2(8.0, 0.0);
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vertex.add_data3(_vertices[2]);
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normal.add_data3(poly_normal);
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texcoord.add_data2(8.0, 8.0);
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vertex.add_data3(_vertices[3]);
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normal.add_data3(poly_normal);
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texcoord.add_data2(0.0, 8.0);
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PT(GeomTriangles) triangles = new GeomTriangles(Geom::UH_static);
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triangles->add_vertices(0, 1, 2);
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triangles->close_primitive();
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triangles->add_vertices(0, 2, 3);
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triangles->close_primitive();
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_occluder_viz = new Geom(vdata);
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_occluder_viz->add_primitive(triangles);
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PT(GeomLinestrips) lines = new GeomLinestrips(Geom::UH_static);
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lines->add_vertices(0, 1, 2, 3);
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lines->add_vertex(0);
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lines->close_primitive();
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_frame_viz = new Geom(vdata);
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_frame_viz->add_primitive(lines);
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}
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return _occluder_viz;
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::get_occluder_viz_state
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// Access: Protected
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// Description: Returns the RenderState to apply to the visualization.
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////////////////////////////////////////////////////////////////////
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CPT(RenderState) OccluderNode::
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get_occluder_viz_state(CullTraverser *trav, CullTraverserData &data) {
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if (_viz_tex == NULL) {
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// Create a default texture. We set it up as a 2x2 graytone
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// checkerboard, since that's real easy, and it doesn't look like
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// a CollisionPolygon.
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_viz_tex = new Texture("occluder_viz");
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_viz_tex->setup_2d_texture(2, 2, Texture::T_unsigned_byte, Texture::F_luminance);
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PTA_uchar image;
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image.set_data("\x20\x80\x80\x20");
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_viz_tex->set_ram_image(image);
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_viz_tex->set_minfilter(SamplerState::FT_nearest);
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_viz_tex->set_magfilter(SamplerState::FT_nearest);
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}
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static CPT(RenderState) viz_state;
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if (viz_state == NULL) {
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viz_state = RenderState::make
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(ColorAttrib::make_flat(LVecBase4(1.0f, 1.0f, 1.0f, 0.5f)),
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TransparencyAttrib::make(TransparencyAttrib::M_alpha),
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DepthOffsetAttrib::make(),
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TextureAttrib::make(_viz_tex));
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viz_state = viz_state->adjust_all_priorities(1);
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}
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CPT(RenderState) state = viz_state;
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if (is_double_sided()) {
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state = viz_state->set_attrib(CullFaceAttrib::make(CullFaceAttrib::M_cull_none), 1);
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} else {
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state = viz_state->set_attrib(CullFaceAttrib::make(CullFaceAttrib::M_cull_clockwise), 1);
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}
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return state->compose(viz_state);
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::get_frame_viz_state
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// Access: Protected
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// Description: Returns the RenderState to apply to the frame.
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////////////////////////////////////////////////////////////////////
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CPT(RenderState) OccluderNode::
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get_frame_viz_state(CullTraverser *trav, CullTraverserData &data) {
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static CPT(RenderState) viz_state;
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if (viz_state == NULL) {
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viz_state = RenderState::make
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(ColorAttrib::make_flat(LVecBase4(0.0f, 0.0f, 0.0f, 1.0f)),
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TextureAttrib::make_off());
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viz_state = viz_state->adjust_all_priorities(1);
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}
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return data._state->compose(viz_state);
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::register_with_read_factory
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// Access: Public, Static
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// Description: Tells the BamReader how to create objects of type
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// OccluderNode.
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////////////////////////////////////////////////////////////////////
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void OccluderNode::
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register_with_read_factory() {
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BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::write_datagram
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// Access: Public, Virtual
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// Description: Writes the contents of this object to the datagram
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// for shipping out to a Bam file.
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////////////////////////////////////////////////////////////////////
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void OccluderNode::
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write_datagram(BamWriter *manager, Datagram &dg) {
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PandaNode::write_datagram(manager, dg);
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dg.add_uint16(_vertices.size());
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for (Vertices::const_iterator vi = _vertices.begin();
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vi != _vertices.end();
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++vi) {
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(*vi).write_datagram(dg);
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::complete_pointers
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// Access: Public, Virtual
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// Description: Receives an array of pointers, one for each time
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// manager->read_pointer() was called in fillin().
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// Returns the number of pointers processed.
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////////////////////////////////////////////////////////////////////
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int OccluderNode::
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complete_pointers(TypedWritable **p_list, BamReader *manager) {
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int pi = PandaNode::complete_pointers(p_list, manager);
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return pi;
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::make_from_bam
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// Access: Protected, Static
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// Description: This function is called by the BamReader's factory
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// when a new object of type OccluderNode is encountered
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// in the Bam file. It should create the OccluderNode
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// and extract its information from the file.
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////////////////////////////////////////////////////////////////////
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TypedWritable *OccluderNode::
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make_from_bam(const FactoryParams ¶ms) {
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OccluderNode *node = new OccluderNode("");
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DatagramIterator scan;
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BamReader *manager;
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parse_params(params, scan, manager);
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node->fillin(scan, manager);
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return node;
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}
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////////////////////////////////////////////////////////////////////
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// Function: OccluderNode::fillin
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// Access: Protected
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// Description: This internal function is called by make_from_bam to
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// read in all of the relevant data from the BamFile for
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// the new OccluderNode.
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////////////////////////////////////////////////////////////////////
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void OccluderNode::
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fillin(DatagramIterator &scan, BamReader *manager) {
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PandaNode::fillin(scan, manager);
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int num_vertices = scan.get_uint16();
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_vertices.clear();
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_vertices.reserve(num_vertices);
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for (int i = 0; i < num_vertices; i++) {
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LPoint3 vertex;
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vertex.read_datagram(scan);
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_vertices.push_back(vertex);
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}
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}
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