open_toontown_panda3d/panda/src/pgraph
David Rose c719537706 don't crash when a RenderEffect destructs 2002-04-10 23:25:21 +00:00
..
Sources.pp rename out qp's 2002-04-10 18:08:06 +00:00
ambientLight.I consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
ambientLight.cxx consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
ambientLight.h consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
billboardEffect.I rename out qp's 2002-04-10 18:08:06 +00:00
billboardEffect.cxx rename out qp's 2002-04-10 18:08:06 +00:00
billboardEffect.h rename out qp's 2002-04-10 18:08:06 +00:00
binCullHandler.I pgraph cull binning 2002-03-01 01:07:07 +00:00
binCullHandler.cxx pgraph decals 2002-03-05 02:02:41 +00:00
binCullHandler.h pgraph decals 2002-03-05 02:02:41 +00:00
camera.I rename out qp's 2002-04-10 18:08:06 +00:00
camera.cxx rename out qp's 2002-04-10 18:08:06 +00:00
camera.h rename out qp's 2002-04-10 18:08:06 +00:00
colorAttrib.I premature checkin 2002-02-23 00:27:36 +00:00
colorAttrib.cxx pgraph bam 2002-03-04 19:09:33 +00:00
colorAttrib.h rename out qp's 2002-04-10 18:08:06 +00:00
colorBlendAttrib.I add ColorBlendAttrib, unify color blending 2002-03-29 19:16:32 +00:00
colorBlendAttrib.cxx add ColorBlendAttrib, unify color blending 2002-03-29 19:16:32 +00:00
colorBlendAttrib.h add ColorBlendAttrib, unify color blending 2002-03-29 19:16:32 +00:00
colorScaleAttrib.I add several more pgraph attribs 2002-03-15 02:06:46 +00:00
colorScaleAttrib.cxx add several more pgraph attribs 2002-03-15 02:06:46 +00:00
colorScaleAttrib.h rename out qp's 2002-04-10 18:08:06 +00:00
colorWriteAttrib.I pgraph decals 2002-03-05 02:02:41 +00:00
colorWriteAttrib.cxx pgraph decals 2002-03-05 02:02:41 +00:00
colorWriteAttrib.h pgraph decals 2002-03-05 02:02:41 +00:00
config_pgraph.cxx rename out qp's 2002-04-10 18:08:06 +00:00
config_pgraph.h rename out qp's 2002-04-10 18:08:06 +00:00
cullBin.I pgraph cull binning 2002-03-01 01:07:07 +00:00
cullBin.cxx pgraph decals 2002-03-05 02:02:41 +00:00
cullBin.h pgraph decals 2002-03-05 02:02:41 +00:00
cullBinAttrib.I pgraph named bins 2002-03-01 17:32:44 +00:00
cullBinAttrib.cxx pgraph bam 2002-03-04 19:09:33 +00:00
cullBinAttrib.h rename out qp's 2002-04-10 18:08:06 +00:00
cullBinBackToFront.I pgraph decals 2002-03-05 02:02:41 +00:00
cullBinBackToFront.cxx pgraph decals 2002-03-05 02:02:41 +00:00
cullBinBackToFront.h pgraph decals 2002-03-05 02:02:41 +00:00
cullBinManager.I fix build break 2002-03-01 02:06:50 +00:00
cullBinManager.cxx add several more pgraph attribs 2002-03-15 02:06:46 +00:00
cullBinManager.h fix build break 2002-03-01 02:06:50 +00:00
cullBinUnsorted.I pgraph decals 2002-03-05 02:02:41 +00:00
cullBinUnsorted.cxx pgraph decals 2002-03-05 02:02:41 +00:00
cullBinUnsorted.h pgraph decals 2002-03-05 02:02:41 +00:00
cullFaceAttrib.I new pgraph CullFaceAttrib 2002-02-27 18:43:06 +00:00
cullFaceAttrib.cxx add ColorBlendAttrib, unify color blending 2002-03-29 19:16:32 +00:00
cullFaceAttrib.h remove old scene graph code 2002-04-09 18:33:48 +00:00
cullHandler.I pgraph decals 2002-03-05 02:02:41 +00:00
cullHandler.cxx pgraph lighting, optional offset decal implementation 2002-03-28 01:51:13 +00:00
cullHandler.h pgraph decals 2002-03-05 02:02:41 +00:00
cullResult.I pgraph decals 2002-03-05 02:02:41 +00:00
cullResult.cxx pgraph cull binning 2002-03-01 01:07:07 +00:00
cullResult.h pgraph decals 2002-03-05 02:02:41 +00:00
cullTraverser.I rename out qp's 2002-04-10 18:08:06 +00:00
cullTraverser.cxx rename out qp's 2002-04-10 18:08:06 +00:00
cullTraverser.h rename out qp's 2002-04-10 18:08:06 +00:00
cullTraverserData.I rename out qp's 2002-04-10 18:08:06 +00:00
cullTraverserData.cxx rename out qp's 2002-04-10 18:08:06 +00:00
cullTraverserData.h rename out qp's 2002-04-10 18:08:06 +00:00
cullableObject.I rename out qp's 2002-04-10 18:08:06 +00:00
cullableObject.cxx minor optimization 2002-03-07 00:30:32 +00:00
cullableObject.h rename out qp's 2002-04-10 18:08:06 +00:00
decalEffect.I separate out RenderEffect from RenderAttrib 2002-03-14 19:24:42 +00:00
decalEffect.cxx pgraph flatten 2002-03-16 00:24:10 +00:00
decalEffect.h pgraph flatten 2002-03-16 00:24:10 +00:00
depthOffsetAttrib.I add several more pgraph attribs 2002-03-15 02:06:46 +00:00
depthOffsetAttrib.cxx add several more pgraph attribs 2002-03-15 02:06:46 +00:00
depthOffsetAttrib.h add several more pgraph attribs 2002-03-15 02:06:46 +00:00
depthTestAttrib.I pgraph decals 2002-03-05 02:02:41 +00:00
depthTestAttrib.cxx pgraph decals 2002-03-05 02:02:41 +00:00
depthTestAttrib.h pgraph decals 2002-03-05 02:02:41 +00:00
depthWriteAttrib.I pgraph decals 2002-03-05 02:02:41 +00:00
depthWriteAttrib.cxx pgraph decals 2002-03-05 02:02:41 +00:00
depthWriteAttrib.h pgraph decals 2002-03-05 02:02:41 +00:00
directionalLight.I consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
directionalLight.cxx consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
directionalLight.h consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
drawCullHandler.I pgraph decals 2002-03-05 02:02:41 +00:00
drawCullHandler.cxx pgraph decals 2002-03-05 02:02:41 +00:00
drawCullHandler.h pgraph decals 2002-03-05 02:02:41 +00:00
findApproxLevel.I rename out qp's 2002-04-10 18:08:06 +00:00
findApproxLevel.cxx rename out qp's 2002-04-10 18:08:06 +00:00
findApproxLevel.h rename out qp's 2002-04-10 18:08:06 +00:00
findApproxLevelEntry.I rename out qp's 2002-04-10 18:08:06 +00:00
findApproxLevelEntry.cxx rename out qp's 2002-04-10 18:08:06 +00:00
findApproxLevelEntry.h rename out qp's 2002-04-10 18:08:06 +00:00
findApproxPath.I rename out qp's 2002-04-10 18:08:06 +00:00
findApproxPath.cxx rename out qp's 2002-04-10 18:08:06 +00:00
findApproxPath.h rename out qp's 2002-04-10 18:08:06 +00:00
fog.I rename out qp's 2002-04-10 18:08:06 +00:00
fog.cxx rename out qp's 2002-04-10 18:08:06 +00:00
fog.h rename out qp's 2002-04-10 18:08:06 +00:00
fogAttrib.I rename out qp's 2002-04-10 18:08:06 +00:00
fogAttrib.cxx rename out qp's 2002-04-10 18:08:06 +00:00
fogAttrib.h rename out qp's 2002-04-10 18:08:06 +00:00
geomNode.I rename out qp's 2002-04-10 18:08:06 +00:00
geomNode.cxx rename out qp's 2002-04-10 18:08:06 +00:00
geomNode.h rename out qp's 2002-04-10 18:08:06 +00:00
geomTransformer.I rename out qp's 2002-04-10 18:08:06 +00:00
geomTransformer.cxx rename out qp's 2002-04-10 18:08:06 +00:00
geomTransformer.h rename out qp's 2002-04-10 18:08:06 +00:00
lensNode.I rename out qp's 2002-04-10 18:08:06 +00:00
lensNode.cxx rename out qp's 2002-04-10 18:08:06 +00:00
lensNode.h rename out qp's 2002-04-10 18:08:06 +00:00
light.I consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
light.cxx rename out qp's 2002-04-10 18:08:06 +00:00
light.h rename out qp's 2002-04-10 18:08:06 +00:00
lightAttrib.I add_light, remove_light 2002-03-29 17:55:32 +00:00
lightAttrib.cxx consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
lightAttrib.h add_light, remove_light 2002-03-29 17:55:32 +00:00
lightLensNode.I consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
lightLensNode.cxx rename out qp's 2002-04-10 18:08:06 +00:00
lightLensNode.h rename out qp's 2002-04-10 18:08:06 +00:00
lightNode.I consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
lightNode.cxx consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
lightNode.h consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
lodNode.I rename out qp's 2002-04-10 18:08:06 +00:00
lodNode.cxx rename out qp's 2002-04-10 18:08:06 +00:00
lodNode.h rename out qp's 2002-04-10 18:08:06 +00:00
materialAttrib.I add several more pgraph attribs 2002-03-15 02:06:46 +00:00
materialAttrib.cxx more pgraph refinements 2002-03-20 01:27:29 +00:00
materialAttrib.h pgraph NodePath 2002-03-07 02:45:21 +00:00
modelNode.I rename out qp's 2002-04-10 18:08:06 +00:00
modelNode.cxx rename out qp's 2002-04-10 18:08:06 +00:00
modelNode.h rename out qp's 2002-04-10 18:08:06 +00:00
modelRoot.I rename out qp's 2002-04-10 18:08:06 +00:00
modelRoot.cxx rename out qp's 2002-04-10 18:08:06 +00:00
modelRoot.h rename out qp's 2002-04-10 18:08:06 +00:00
nodePath.I rename out qp's 2002-04-10 18:08:06 +00:00
nodePath.cxx rename out qp's 2002-04-10 18:08:06 +00:00
nodePath.h rename out qp's 2002-04-10 18:08:06 +00:00
nodePathCollection.I rename out qp's 2002-04-10 18:08:06 +00:00
nodePathCollection.cxx rename out qp's 2002-04-10 18:08:06 +00:00
nodePathCollection.h rename out qp's 2002-04-10 18:08:06 +00:00
nodePathComponent.I rename out qp's 2002-04-10 18:08:06 +00:00
nodePathComponent.cxx rename out qp's 2002-04-10 18:08:06 +00:00
nodePathComponent.h rename out qp's 2002-04-10 18:08:06 +00:00
nodePathLerps.cxx rename out qp's 2002-04-10 18:08:06 +00:00
nodePathLerps.h rename out qp's 2002-04-10 18:08:06 +00:00
pandaNode.I remove old scene graph code 2002-04-09 18:33:48 +00:00
pandaNode.cxx rename out qp's 2002-04-10 18:08:06 +00:00
pandaNode.h rename out qp's 2002-04-10 18:08:06 +00:00
pgraph_composite1.cxx rename out qp's 2002-04-10 18:08:06 +00:00
pgraph_composite2.cxx rename out qp's 2002-04-10 18:08:06 +00:00
pointLight.I consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
pointLight.cxx consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
pointLight.h consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
renderAttrib.I integrate more new-scene-graph stuff 2002-02-26 00:07:26 +00:00
renderAttrib.cxx oops, not sharing RenderAttribs across bams 2002-03-21 22:33:56 +00:00
renderAttrib.h more pgraph refinements 2002-03-20 01:27:29 +00:00
renderEffect.I separate out RenderEffect from RenderAttrib 2002-03-14 19:24:42 +00:00
renderEffect.cxx don't crash when a RenderEffect destructs 2002-04-10 23:25:21 +00:00
renderEffect.h separate out RenderEffect from RenderAttrib 2002-03-14 19:24:42 +00:00
renderEffects.I implement qpNodePath.showBounds() 2002-03-26 00:09:33 +00:00
renderEffects.cxx implement qpNodePath.showBounds() 2002-03-26 00:09:33 +00:00
renderEffects.h rename out qp's 2002-04-10 18:08:06 +00:00
renderModeAttrib.I add several more pgraph attribs 2002-03-15 02:06:46 +00:00
renderModeAttrib.cxx add several more pgraph attribs 2002-03-15 02:06:46 +00:00
renderModeAttrib.h add several more pgraph attribs 2002-03-15 02:06:46 +00:00
renderState.I fix circular cleanup in TransformState and RenderState 2002-03-28 19:34:09 +00:00
renderState.cxx remove old scene graph code 2002-04-09 18:33:48 +00:00
renderState.h rename out qp's 2002-04-10 18:08:06 +00:00
sceneGraphAnalyzer.cxx rename out qp's 2002-04-10 18:08:06 +00:00
sceneGraphAnalyzer.h rename out qp's 2002-04-10 18:08:06 +00:00
sceneGraphReducer.I rename out qp's 2002-04-10 18:08:06 +00:00
sceneGraphReducer.cxx rename out qp's 2002-04-10 18:08:06 +00:00
sceneGraphReducer.h rename out qp's 2002-04-10 18:08:06 +00:00
sceneSetup.I rename out qp's 2002-04-10 18:08:06 +00:00
sceneSetup.cxx pgraph lighting, optional offset decal implementation 2002-03-28 01:51:13 +00:00
sceneSetup.h rename out qp's 2002-04-10 18:08:06 +00:00
selectiveChildNode.I new pgraph bam rules, cdata copy constructors 2002-03-11 17:32:10 +00:00
selectiveChildNode.cxx pgraph lod, sequence nodes 2002-03-06 18:06:00 +00:00
selectiveChildNode.h new pgraph bam rules, cdata copy constructors 2002-03-11 17:32:10 +00:00
sequenceNode.I rename out qp's 2002-04-10 18:08:06 +00:00
sequenceNode.cxx rename out qp's 2002-04-10 18:08:06 +00:00
sequenceNode.h rename out qp's 2002-04-10 18:08:06 +00:00
showBoundsEffect.I implement qpNodePath.showBounds() 2002-03-26 00:09:33 +00:00
showBoundsEffect.cxx implement qpNodePath.showBounds() 2002-03-26 00:09:33 +00:00
showBoundsEffect.h implement qpNodePath.showBounds() 2002-03-26 00:09:33 +00:00
spotlight.I consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
spotlight.cxx rename out qp's 2002-04-10 18:08:06 +00:00
spotlight.h rename out qp's 2002-04-10 18:08:06 +00:00
test_pgraph.cxx rename out qp's 2002-04-10 18:08:06 +00:00
texMatrixAttrib.I add several more pgraph attribs 2002-03-15 02:06:46 +00:00
texMatrixAttrib.cxx add several more pgraph attribs 2002-03-15 02:06:46 +00:00
texMatrixAttrib.h add several more pgraph attribs 2002-03-15 02:06:46 +00:00
textureApplyAttrib.I a couple more pgraph attribs 2002-03-05 03:02:42 +00:00
textureApplyAttrib.cxx a couple more pgraph attribs 2002-03-05 03:02:42 +00:00
textureApplyAttrib.h a couple more pgraph attribs 2002-03-05 03:02:42 +00:00
textureAttrib.I premature checkin 2002-02-23 00:27:36 +00:00
textureAttrib.cxx more pgraph refinements 2002-03-20 01:27:29 +00:00
textureAttrib.h pgraph bam 2002-03-04 19:09:33 +00:00
textureCollection.I pgraph collisions, textures 2002-03-18 16:15:53 +00:00
textureCollection.cxx rename out qp's 2002-04-10 18:08:06 +00:00
textureCollection.h pgraph collisions, textures 2002-03-18 16:15:53 +00:00
transformState.I fix circular cleanup in TransformState and RenderState 2002-03-28 19:34:09 +00:00
transformState.cxx transform optimization 2002-04-10 00:48:04 +00:00
transformState.h rename out qp's 2002-04-10 18:08:06 +00:00
transparencyAttrib.I transparency 2002-03-01 16:50:24 +00:00
transparencyAttrib.cxx pgraph flatten 2002-03-16 00:24:10 +00:00
transparencyAttrib.h transparency 2002-03-01 16:50:24 +00:00
workingNodePath.I rename out qp's 2002-04-10 18:08:06 +00:00
workingNodePath.cxx rename out qp's 2002-04-10 18:08:06 +00:00
workingNodePath.h rename out qp's 2002-04-10 18:08:06 +00:00