open_toontown_panda3d/panda/src/glstuff
David Rose 32581604cf better fixes for auto-compressed textures 2009-01-16 18:01:35 +00:00
..
Sources.pp clean up Sources.pp files 2008-11-11 23:31:09 +00:00
glGeomContext_src.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glGeomContext_src.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glGeomContext_src.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glGeomMunger_src.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glGeomMunger_src.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
glGeomMunger_src.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glGraphicsBuffer_src.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glGraphicsBuffer_src.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
glGraphicsBuffer_src.h Optimize cubemap render to texture. 2008-09-04 01:26:47 +00:00
glGraphicsStateGuardian_src.I merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
glGraphicsStateGuardian_src.cxx better fixes for auto-compressed textures 2009-01-16 18:01:35 +00:00
glGraphicsStateGuardian_src.h fix crash with identity state 2008-11-24 21:42:22 +00:00
glImmediateModeSender_src.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glImmediateModeSender_src.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glImmediateModeSender_src.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glIndexBufferContext_src.I graphics-memory-limit 2008-08-29 23:03:53 +00:00
glIndexBufferContext_src.cxx graphics-memory-limit 2008-08-29 23:03:53 +00:00
glIndexBufferContext_src.h graphics-memory-limit 2008-08-29 23:03:53 +00:00
glOcclusionQueryContext_src.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glOcclusionQueryContext_src.cxx SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
glOcclusionQueryContext_src.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glShaderContext_src.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glShaderContext_src.cxx merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
glShaderContext_src.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glTextureContext_src.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glTextureContext_src.cxx graphics-memory-limit 2008-08-29 23:03:53 +00:00
glTextureContext_src.h graphics-memory-limit 2008-08-29 23:03:53 +00:00
glVertexBufferContext_src.I graphics-memory-limit 2008-08-29 23:03:53 +00:00
glVertexBufferContext_src.cxx graphics-memory-limit 2008-08-29 23:03:53 +00:00
glVertexBufferContext_src.h graphics-memory-limit 2008-08-29 23:03:53 +00:00
glmisc_src.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glmisc_src.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glpure.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glstuff_src.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glstuff_src.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glstuff_undef_src.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
panda_glext.h Added support for depth-stencil textures. 2007-02-23 20:18:10 +00:00