open_toontown_panda3d/panda/src/display/standardMunger.h

86 lines
2.7 KiB
C++

// Filename: standardMunger.h
// Created by: drose (21Mar05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef STANDARDMUNGER_H
#define STANDARDMUNGER_H
#include "pandabase.h"
#include "stateMunger.h"
#include "graphicsStateGuardian.h"
#include "colorAttrib.h"
#include "colorScaleAttrib.h"
#include "renderModeAttrib.h"
#include "pointerTo.h"
#include "weakPointerTo.h"
////////////////////////////////////////////////////////////////////
// Class : StandardMunger
// Description : Performs some generic munging that is appropriate for
// all GSG types; for instance, applies ColorAttrib and
// ColorScaleAttrib to the vertices, and checks for
// hardware-accelerated animation capabilities.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_DISPLAY StandardMunger : public StateMunger {
public:
StandardMunger(GraphicsStateGuardianBase *gsg, const RenderState *state,
int num_components, NumericType numeric_type,
Contents contents);
virtual ~StandardMunger();
INLINE GraphicsStateGuardian *get_gsg() const;
protected:
virtual CPT(GeomVertexData) munge_data_impl(const GeomVertexData *data);
virtual int compare_to_impl(const GeomMunger *other) const;
virtual void munge_geom_impl(CPT(Geom) &geom, CPT(GeomVertexData) &data,
Thread *current_thread);
virtual void premunge_geom_impl(CPT(Geom) &geom, CPT(GeomVertexData) &data);
virtual int geom_compare_to_impl(const GeomMunger *other) const;
virtual CPT(RenderState) munge_state_impl(const RenderState *state);
private:
int _num_components;
NumericType _numeric_type;
Contents _contents;
CPT(RenderModeAttrib) _render_mode;
bool _munge_color;
bool _munge_color_scale;
Colorf _color;
LVecBase4f _color_scale;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
StateMunger::init_type();
register_type(_type_handle, "StandardMunger",
StateMunger::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "standardMunger.I"
#endif