open_toontown_panda3d/panda/src/egg/eggTriangleStrip.cxx

115 lines
3.6 KiB
C++

// Filename: eggTriangleStrip.cxx
// Created by: drose (13Mar05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "eggTriangleStrip.h"
#include "eggGroupNode.h"
#include "eggPolygon.h"
#include "indent.h"
TypeHandle EggTriangleStrip::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: EggTriangleStrip::Destructor
// Access: Published, Virtual
// Description:
////////////////////////////////////////////////////////////////////
EggTriangleStrip::
~EggTriangleStrip() {
clear();
}
////////////////////////////////////////////////////////////////////
// Function: EggTriangleStrip::write
// Access: Published, Virtual
// Description: Writes the triangle strip to the indicated output
// stream in Egg format.
////////////////////////////////////////////////////////////////////
void EggTriangleStrip::
write(ostream &out, int indent_level) const {
write_header(out, indent_level, "<TriangleStrip>");
write_body(out, indent_level+2);
indent(out, indent_level) << "}\n";
}
////////////////////////////////////////////////////////////////////
// Function: EggTriangleStrip::get_num_lead_vertices
// Access: Protected, Virtual
// Description: Returns the number of initial vertices that are not
// used in defining any component; the first component
// is defined by the (n + 1)th vertex, and then a new
// component at each vertex thereafter.
////////////////////////////////////////////////////////////////////
int EggTriangleStrip::
get_num_lead_vertices() const {
return 2;
}
////////////////////////////////////////////////////////////////////
// Function: EggTriangleStrip::triangulate_poly
// Access: Protected, Virtual
// Description: Fills the container up with EggPolygons that
// represent the component triangles of this triangle
// strip.
//
// It is assumed that the EggTriangleStrip is not
// already a child of any other group when this function
// is called.
//
// Returns true if the triangulation is successful, or
// false if there was some error (in which case the
// container may contain some partial triangulation).
////////////////////////////////////////////////////////////////////
bool EggTriangleStrip::
do_triangulate(EggGroupNode *container) const {
if (size() < 3) {
return false;
}
const_iterator vi = begin();
EggVertex *v0 = (*vi);
++vi;
EggVertex *v1 = (*vi);
++vi;
bool reversed = false;
for (int i = 0; i < (int)size() - 2; i++) {
PT(EggPolygon) poly = new EggPolygon;
poly->copy_attributes(*this);
const EggAttributes *attrib = get_component(i);
if (attrib->has_color()) {
poly->set_color(attrib->get_color());
}
if (attrib->has_normal()) {
poly->set_normal(attrib->get_normal());
}
if (reversed) {
poly->add_vertex(v1);
poly->add_vertex(v0);
reversed = false;
} else {
poly->add_vertex(v0);
poly->add_vertex(v1);
reversed = true;
}
poly->add_vertex(*vi);
v0 = v1;
v1 = *vi;
container->add_child(poly);
++vi;
}
return true;
}