46 lines
1.6 KiB
C++
46 lines
1.6 KiB
C++
// Filename: lorientation_src.h
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// Created by: frang, charles (23Jun00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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class FLOATNAME(LRotation);
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////////////////////////////////////////////////////////////////////////
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// Class : LOrientation
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// Description : This is a unit quaternion representing an orientation.
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////////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA_LINMATH FLOATNAME(LOrientation) : public FLOATNAME(LQuaternion) {
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PUBLISHED:
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INLINE_LINMATH FLOATNAME(LOrientation)();
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INLINE_LINMATH FLOATNAME(LOrientation)(const FLOATNAME(LQuaternion)&);
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INLINE_LINMATH FLOATNAME(LOrientation)(FLOATTYPE, FLOATTYPE, FLOATTYPE, FLOATTYPE);
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INLINE_LINMATH FLOATNAME(LOrientation)(const FLOATNAME(LVector3) &, float);
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INLINE_LINMATH FLOATNAME(LOrientation)(const FLOATNAME(LMatrix3) &);
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INLINE_LINMATH FLOATNAME(LOrientation)(const FLOATNAME(LMatrix4) &);
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INLINE_LINMATH FLOATNAME(LOrientation)
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operator * (const FLOATNAME(LRotation) &other) const;
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INLINE_LINMATH FLOATNAME(LOrientation)
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operator * (const FLOATNAME(LQuaternion) &other) const;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type();
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private:
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static TypeHandle _type_handle;
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};
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#include "lorientation_src.I"
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