98 lines
3.2 KiB
Plaintext
98 lines
3.2 KiB
Plaintext
// Filename: dynamicTextGlyph.I
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// Created by: drose (09Feb02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: DynamicTextGlyph::Constructor
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// Access: Publiic
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE DynamicTextGlyph::
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DynamicTextGlyph(int character, DynamicTextPage *page, int x, int y,
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int x_size, int y_size, int margin) :
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TextGlyph(character),
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_page(page),
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_x(x), _y(y),
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_x_size(x_size), _y_size(y_size),
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_margin(margin)
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{
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_geom_count = 0;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DynamicTextGlyph::Constructor
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// Access: Publiic
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// Description: This constructor makes an empty glyph, whose only
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// purpose is to remember its width. It has no bitmap
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// and no Geom.
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////////////////////////////////////////////////////////////////////
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INLINE DynamicTextGlyph::
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DynamicTextGlyph(int character, float advance) :
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TextGlyph(character),
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_page((DynamicTextPage *)NULL),
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_x(0), _y(0),
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_x_size(0), _y_size(0),
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_margin(0)
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{
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_advance = advance;
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_geom_count = 1;
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}
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////////////////////////////////////////////////////////////////////
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// Function: DynamicTextGlyph::Copy Constructor
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// Access: Private
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// Description: Copying DynamicTextGlyph objects is not allowed.
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////////////////////////////////////////////////////////////////////
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INLINE DynamicTextGlyph::
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DynamicTextGlyph(const DynamicTextGlyph &) :
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TextGlyph(0)
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{
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nassertv(false);
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}
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////////////////////////////////////////////////////////////////////
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// Function: DynamicTextGlyph::Copy Assignment Operator
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// Access: Private
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// Description: Copying DynamicTextGlyph objects is not allowed.
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////////////////////////////////////////////////////////////////////
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INLINE void DynamicTextGlyph::
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operator = (const DynamicTextGlyph &) {
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nassertv(false);
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}
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////////////////////////////////////////////////////////////////////
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// Function: DynamicTextGlyph::intersects
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// Access: Public
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// Description: Returns true if the particular position this glyph
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// has been assigned to overlaps the rectangle whose
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// top left corner is at x, y and whose size is given by
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// x_size, y_size, or false otherwise.
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////////////////////////////////////////////////////////////////////
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INLINE bool DynamicTextGlyph::
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intersects(int x, int y, int x_size, int y_size) const {
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int hright = x + x_size;
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int hbot = y + y_size;
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int mright = _x + _x_size;
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int mbot = _y + _y_size;
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return !(x >= mright || hright <= _x ||
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y >= mbot || hbot <= _y);
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}
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