open_toontown_panda3d/panda/src/text/fontPool.cxx

257 lines
8.1 KiB
C++

// Filename: fontPool.cxx
// Created by: drose (31Jan03)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "fontPool.h"
#include "staticTextFont.h"
#include "dynamicTextFont.h"
#include "config_util.h"
#include "config_express.h"
#include "virtualFileSystem.h"
#include "nodePath.h"
#include "loader.h"
FontPool *FontPool::_global_ptr = (FontPool *)NULL;
static Loader model_loader;
////////////////////////////////////////////////////////////////////
// Function: FontPool::write
// Access: Published, Static
// Description: Lists the contents of the font pool to the
// indicated output stream.
////////////////////////////////////////////////////////////////////
void FontPool::
write(ostream &out) {
get_ptr()->ns_list_contents(out);
}
////////////////////////////////////////////////////////////////////
// Function: FontPool::ns_has_font
// Access: Private
// Description: The nonstatic implementation of has_font().
////////////////////////////////////////////////////////////////////
bool FontPool::
ns_has_font(const string &str) {
string index_str;
Filename filename;
int face_index;
lookup_filename(str, index_str, filename, face_index);
Fonts::const_iterator ti;
ti = _fonts.find(index_str);
if (ti != _fonts.end()) {
// This font was previously loaded.
return true;
}
return false;
}
////////////////////////////////////////////////////////////////////
// Function: FontPool::ns_load_font
// Access: Private
// Description: The nonstatic implementation of load_font().
////////////////////////////////////////////////////////////////////
TextFont *FontPool::
ns_load_font(const string &str) {
string index_str;
Filename filename;
int face_index;
lookup_filename(str, index_str, filename, face_index);
Fonts::const_iterator ti;
ti = _fonts.find(index_str);
if (ti != _fonts.end()) {
// This font was previously loaded.
return (*ti).second;
}
text_cat.info()
<< "Loading font " << filename << "\n";
// Now, figure out how to load the font. If its filename extension
// is "egg" or "bam", or if it's unspecified, assume it's a model
// file, representing a static font.
PT(TextFont) font;
string extension = filename.get_extension();
if (extension.empty() || extension == "egg" || extension == "bam") {
PT(PandaNode) node = model_loader.load_sync(filename);
if (node != (PandaNode *)NULL) {
// It is a model. Elevate all the priorities by 1, and make a
// font out of it.
NodePath np(node);
np.adjust_all_priorities(1);
font = new StaticTextFont(node);
}
}
#ifdef HAVE_FREETYPE
if (font == (TextFont *)NULL || !font->is_valid()) {
// If we couldn't load the font as a model, try using FreeType to
// load it as a font file.
font = new DynamicTextFont(filename, face_index);
}
#endif
if (font == (TextFont *)NULL || !font->is_valid()) {
// This font was not found or could not be read.
return NULL;
}
_fonts[index_str] = font;
return font;
}
////////////////////////////////////////////////////////////////////
// Function: FontPool::ns_add_font
// Access: Private
// Description: The nonstatic implementation of add_font().
////////////////////////////////////////////////////////////////////
void FontPool::
ns_add_font(const string &str, TextFont *font) {
string index_str;
Filename filename;
int face_index;
lookup_filename(str, index_str, filename, face_index);
// We blow away whatever font was there previously, if any.
_fonts[index_str] = font;
}
////////////////////////////////////////////////////////////////////
// Function: FontPool::ns_release_font
// Access: Private
// Description: The nonstatic implementation of release_font().
////////////////////////////////////////////////////////////////////
void FontPool::
ns_release_font(const string &filename) {
Fonts::iterator ti;
ti = _fonts.find(filename);
if (ti != _fonts.end()) {
_fonts.erase(ti);
}
}
////////////////////////////////////////////////////////////////////
// Function: FontPool::ns_release_all_fonts
// Access: Private
// Description: The nonstatic implementation of release_all_fonts().
////////////////////////////////////////////////////////////////////
void FontPool::
ns_release_all_fonts() {
_fonts.clear();
}
////////////////////////////////////////////////////////////////////
// Function: FontPool::ns_garbage_collect
// Access: Private
// Description: The nonstatic implementation of garbage_collect().
////////////////////////////////////////////////////////////////////
int FontPool::
ns_garbage_collect() {
int num_released = 0;
Fonts new_set;
Fonts::iterator ti;
for (ti = _fonts.begin(); ti != _fonts.end(); ++ti) {
TextFont *font = (*ti).second;
if (font->get_ref_count() == 1) {
if (text_cat.is_debug()) {
text_cat.debug()
<< "Releasing " << (*ti).first << "\n";
}
num_released++;
} else {
new_set.insert(new_set.end(), *ti);
}
}
_fonts.swap(new_set);
return num_released;
}
////////////////////////////////////////////////////////////////////
// Function: FontPool::ns_list_contents
// Access: Private
// Description: The nonstatic implementation of list_contents().
////////////////////////////////////////////////////////////////////
void FontPool::
ns_list_contents(ostream &out) const {
out << _fonts.size() << " fonts:\n";
Fonts::const_iterator ti;
for (ti = _fonts.begin(); ti != _fonts.end(); ++ti) {
TextFont *font = (*ti).second;
out << " " << (*ti).first
<< " (count = " << font->get_ref_count() << ")\n";
}
}
////////////////////////////////////////////////////////////////////
// Function: FontPool::lookup_filename
// Access: Private, Static
// Description: Accepts a font "filename", which might consist of a
// filename followed by an optional colon and a face
// index, and splits it out into its two components.
// Then it looks up the filename on the model path.
// Sets the filename and face index accordingly. Also
// sets index_str to be the concatenation of the
// found filename with the face index, thus restoring
// the original input (but normalized to contain the
// full path.)
////////////////////////////////////////////////////////////////////
void FontPool::
lookup_filename(const string &str, string &index_str,
Filename &filename, int &face_index) {
int colon = (int)str.length() - 1;
// Scan backwards over digits for a colon.
while (colon >= 0 && isdigit(str[colon])) {
--colon;
}
if (colon >= 0 && str[colon] == ':') {
string digits = str.substr(colon + 1);
filename = str.substr(0, colon);
face_index = atoi(digits.c_str());
} else {
filename = str;
face_index = 0;
}
// Now look up the filename on the model path.
VirtualFileSystem *vfs = VirtualFileSystem::get_global_ptr();
vfs->resolve_filename(filename, get_model_path());
ostringstream strm;
strm << filename << ":" << face_index;
index_str = strm.str();
}
////////////////////////////////////////////////////////////////////
// Function: FontPool::get_ptr
// Access: Private, Static
// Description: Initializes and/or returns the global pointer to the
// one FontPool object in the system.
////////////////////////////////////////////////////////////////////
FontPool *FontPool::
get_ptr() {
if (_global_ptr == (FontPool *)NULL) {
_global_ptr = new FontPool;
}
return _global_ptr;
}