143 lines
4.9 KiB
Plaintext
143 lines
4.9 KiB
Plaintext
// Filename: movingPart.I
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// Created by: drose (22Feb99)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#include "animChannelFixed.h"
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#include "datagram.h"
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#include "datagramIterator.h"
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#include "bamReader.h"
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#include "bamWriter.h"
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template<class SwitchType>
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TypeHandle MovingPart<SwitchType>::_type_handle;
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// We don't need to explicitly call MovingPart::init_type(), because
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// it is an abstract class and therefore must have derived objects.
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// Its derived objects will call init_type() for us.
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////////////////////////////////////////////////////////////////////
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// Function: MovingPart::Copy Constructor
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// Access: Protected
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// Description: Normally, you'd use make_copy() or copy_subgraph() to
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// make a copy of this.
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////////////////////////////////////////////////////////////////////
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template<class SwitchType>
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INLINE MovingPart<SwitchType>::
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MovingPart(const MovingPart<SwitchType> ©) :
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MovingPartBase(copy),
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_value(copy._value),
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_default_value(copy._default_value)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: MovingPart::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class SwitchType>
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INLINE MovingPart<SwitchType>::
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MovingPart(PartGroup *parent, const string &name,
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const ValueType &default_value) :
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MovingPartBase(parent, name),
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_value(default_value),
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_default_value(default_value)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: MovingPart::Constructor
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// Access: Protected
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class SwitchType>
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INLINE MovingPart<SwitchType>::
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MovingPart() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: MovingPart::get_value_type
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// Access: Public, Virtual
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// Description: Returns the TypeHandle associated with the ValueType
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// we are concerned with. This is provided to allow a
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// bit of run-time checking that joints and channels are
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// matching properly in type.
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////////////////////////////////////////////////////////////////////
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template<class SwitchType>
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TypeHandle MovingPart<SwitchType>::
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get_value_type() const {
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return get_type_handle(ValueType);
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}
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////////////////////////////////////////////////////////////////////
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// Function: MovingPart::make_default_channel
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// Access: Public, Virtual
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// Description: Creates and returns a new AnimChannel that is not
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// part of any hierarchy, but that returns the default
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// value associated with this part.
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////////////////////////////////////////////////////////////////////
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template<class SwitchType>
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AnimChannelBase *MovingPart<SwitchType>::
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make_default_channel() const {
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return new AnimChannelFixed<SwitchType>(get_name(), _default_value);
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}
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////////////////////////////////////////////////////////////////////
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// Function: MovingPart::output_value
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// Access: Public, Virtual
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// Description: Outputs a very brief description of the channel's
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// current value.
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////////////////////////////////////////////////////////////////////
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template<class SwitchType>
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void MovingPart<SwitchType>::
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output_value(ostream &out) const {
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SwitchType::output_value(out, _value);
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}
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////////////////////////////////////////////////////////////////////
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// Function: MovingPart::write_datagram
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// Access: Public
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// Description: Function to write the important information in
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// the particular object to a Datagram
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////////////////////////////////////////////////////////////////////
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template<class SwitchType>
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void MovingPart<SwitchType>::
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write_datagram(BamWriter *manager, Datagram &me) {
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MovingPartBase::write_datagram(manager, me);
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SwitchType::write_datagram(me, _value);
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SwitchType::write_datagram(me, _default_value);
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}
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////////////////////////////////////////////////////////////////////
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// Function: MovingPart::fillin
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// Access: Protected
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// Description: Function that reads out of the datagram (or asks
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// manager to read) all of the data that is needed to
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// re-create this object and stores it in the appropiate
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// place
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////////////////////////////////////////////////////////////////////
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template<class SwitchType>
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void MovingPart<SwitchType>::
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fillin(DatagramIterator &scan, BamReader *manager) {
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MovingPartBase::fillin(scan, manager);
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SwitchType::read_datagram(scan, _value);
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SwitchType::read_datagram(scan, _default_value);
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}
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