open_toontown_panda3d/panda/src/net/connection.h

88 lines
2.4 KiB
C++

// Filename: connection.h
// Created by: jns (07Feb00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef CONNECTION_H
#define CONNECTION_H
#include "pandabase.h"
#include "referenceCount.h"
#include "netAddress.h"
#include <prio.h>
#include <prlock.h>
#include <prerror.h>
class ConnectionManager;
class NetDatagram;
////////////////////////////////////////////////////////////////////
// Class : Connection
// Description : Represents a single TCP or UDP socket for input or
// output.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA Connection : public ReferenceCount {
PUBLISHED:
Connection(ConnectionManager *manager, PRFileDesc *socket);
~Connection();
NetAddress get_address() const;
ConnectionManager *get_manager() const;
PRFileDesc *get_socket() const;
void set_collect_tcp(bool collect_tcp);
bool get_collect_tcp() const;
void set_collect_tcp_interval(double interval);
double get_collect_tcp_interval() const;
bool consider_flush();
bool flush();
// Socket options.
void set_nonblock(bool flag);
void set_linger(bool flag, double time);
void set_reuse_addr(bool flag);
void set_keep_alive(bool flag);
void set_recv_buffer_size(int size);
void set_send_buffer_size(int size);
void set_ip_time_to_live(int ttl);
void set_ip_type_of_service(int tos);
void set_no_delay(bool flag);
void set_max_segment(int size);
private:
bool send_datagram(const NetDatagram &datagram);
bool send_raw_datagram(const NetDatagram &datagram);
bool do_flush();
bool check_send_error(PRInt32 result, PRErrorCode errcode, PRInt32 bytes_to_send);
ConnectionManager *_manager;
PRFileDesc *_socket;
PRLock *_write_mutex;
bool _collect_tcp;
double _collect_tcp_interval;
double _queued_data_start;
string _queued_data;
int _queued_count;
friend class ConnectionWriter;
};
#endif