open_toontown_panda3d/panda/src/gobj/textureContext.I

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// Filename: textureContext.I
// Created by: drose (07Oct99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: TextureContext::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE TextureContext::
TextureContext(PreparedGraphicsObjects *pgo, Texture *tex) :
BufferContext(&pgo->_texture_residency),
_texture(tex)
{
}
////////////////////////////////////////////////////////////////////
// Function: TextureContext::get_texture
// Access: Public
// Description: Returns the pointer to the associated Texture
// object.
////////////////////////////////////////////////////////////////////
INLINE Texture *TextureContext::
get_texture() const {
return _texture;
}
////////////////////////////////////////////////////////////////////
// Function: TextureContext::was_modified
// Access: Public
// Description: Returns true if the texture properties or image have
// been modified since the last time mark_loaded() was
// called.
////////////////////////////////////////////////////////////////////
INLINE bool TextureContext::
was_modified() const {
return was_properties_modified() || was_image_modified();
}
////////////////////////////////////////////////////////////////////
// Function: TextureContext::was_properties_modified
// Access: Public
// Description: Returns true if the texture properties (unrelated to
// the image) have been modified since the last time
// mark_loaded() was called.
////////////////////////////////////////////////////////////////////
INLINE bool TextureContext::
was_properties_modified() const {
return _properties_modified != _texture->get_properties_modified();
}
////////////////////////////////////////////////////////////////////
// Function: TextureContext::was_image_modified
// Access: Public
// Description: Returns true if the texture image has been modified
// since the last time mark_loaded() was called.
////////////////////////////////////////////////////////////////////
INLINE bool TextureContext::
was_image_modified() const {
return _image_modified != _texture->get_image_modified();
}
////////////////////////////////////////////////////////////////////
// Function: TextureContext::mark_loaded
// Access: Public
// Description: Should be called after the TextureContext has been
// loaded into graphics memory, this updates the
// internal flags for changed_size() and modified().
////////////////////////////////////////////////////////////////////
INLINE void TextureContext::
mark_loaded() {
// _data_size_bytes = _data->get_texture_size_bytes();
_properties_modified = _texture->get_properties_modified();
_image_modified = _texture->get_image_modified();
update_modified(max(_properties_modified, _image_modified));
// Assume the texture is now resident.
set_resident(true);
}