open_toontown_panda3d/panda/src/sgraph/camera.I

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// Filename: camera.I
// Created by: drose (27Sep99)
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: Camera::set_active
// Access: Public
// Description: Sets the active flag on the camera. When the camera
// is not active, nothing will be rendered.
////////////////////////////////////////////////////////////////////
INLINE void Camera::
set_active(bool active) {
_active = active;
}
////////////////////////////////////////////////////////////////////
// Function: Camera::is_active
// Access: Public
// Description: Returns the current setting of the active flag on the
// camera.
////////////////////////////////////////////////////////////////////
INLINE bool Camera::
is_active() const {
return _active;
}
////////////////////////////////////////////////////////////////////
// Function: Camera::set_scene
// Access: Public
// Description: Sets the scene that will be rendered by the camera.
// This is normally the root node of a scene graph,
// typically a node called 'render', although it could
// represent the root of any subgraph.
////////////////////////////////////////////////////////////////////
INLINE void Camera::
set_scene(Node *scene) {
_scene = scene;
}
////////////////////////////////////////////////////////////////////
// Function: Camera::get_scene
// Access: Public
// Description: Returns the scene that will be rendered by the
// camera. See set_scene().
////////////////////////////////////////////////////////////////////
INLINE Node *Camera::
get_scene() const {
return _scene;
}