open_toontown_panda3d/direct/src/showbase/Finder.py

168 lines
5.8 KiB
Python

import types
import os
def findClassInModule(module, className, visited):
# Make sure you have not already visited this module
# to prevent recursion
if module in visited:
return None
# Ok, clear to proceed, add this module to the visited list
visited.append(module)
# print ('visiting: ' + `module`)
# Look in this module for classes and other modules
for key in module.__dict__.keys():
value = module.__dict__[key]
# If this is a class
if ((key != "_") and (type(value) == types.ClassType)):
# See if the name matches
if value.__name__ == className:
# It does! We found our class
return [value, module.__dict__]
# Its a module, recursively look into its namespace
elif (type(value) == types.ModuleType):
ret = findClassInModule(value, className, visited)
# If that recursion found it, return the goodies
if ret:
return ret
# Otherwise keep looking
# Well, after all that we did not find anything
return None
# Find a class named className somewhere in this namespace
def findClass(namespace, className):
for key in namespace.keys():
value = namespace[key]
# If we found a class, see if it matches classname
# Make sure we do not match "_"
if ((key != "_") and (type(value) == types.ClassType)):
if value.__name__ == className:
# It does, that was easy!
return [value, namespace]
# Look in all the modules in this namespace
elif (type(value) == types.ModuleType):
ret = findClassInModule(value, className, [])
# If we found it return the goodies
if ret:
return ret
# Otherwise keep looking
# Nope, not in there
return None
def rebindClass(builtins, filename):
file = open(filename, 'r')
lines = file.readlines()
curLine = 0
found = 0
foundLine = -1
foundChar = -1
for i in range(len(lines)):
line = lines[i]
if (line[0:6] == 'class '):
classHeader = line[6:]
# Look for a open paren if it does inherit
parenLoc = classHeader.find('(')
if parenLoc > 0:
className = classHeader[:parenLoc]
print 'Rebinding class name: ' + className
found = 1
foundLine = i
foundChar = parenLoc
else:
# Look for a colon if it does not inherit
colonLoc = classHeader.find(':')
if colonLoc > 0:
className = classHeader[:colonLoc]
# print 'found className: ' + className
found = 1
foundLine = i
foundChar = colonLoc
if not found:
print 'error: className not found'
return
# Store the original real class
res = findClass(builtins, className)
if res:
realClass, realNameSpace = res
else:
# print ('Warning: could not find class, defining new class in builtins: ' + className)
# Now execute that class def
# execfile(filename, builtins)
print ('Warning: Finder could not find class, try importing the file first')
# Remove that temp file
file.close()
os.remove(filename)
return
# Now execute that class def
execfile(filename, realNameSpace)
# Remove that temp file
file.close()
os.remove(filename)
res = findClass(realNameSpace, className)
if res:
tmpClass, tmpNameSpace = res
else:
print ('Internal error redefining class: could not find temp class')
return
# Copy the functions that we just redefined into the real class
copyFuncs(tmpClass, realClass)
# Now make sure the original class is in that namespace, not our temp one
realNameSpace[className] = realClass
def copyFuncs(fromClass, toClass):
# Copy the functions from fromClass into toClass dictionary
for key in fromClass.__dict__.keys():
value = fromClass.__dict__[key]
if (type(value) == types.FunctionType):
newFunc = value
# See if we already have a function with this name
if toClass.__dict__.has_key(key):
# Look in the messenger and taskMgr to see if this
# old function pointer is stored there,
# and update it to the new function pointer
oldFunc = toClass.__dict__[key]
replaceMessengerFunc(oldFunc, newFunc)
replaceTaskMgrFunc(oldFunc, newFunc)
replaceStateFunc(oldFunc, newFunc)
replaceTcrFunc(oldFunc, newFunc)
toClass.__dict__[key] = newFunc
def replaceMessengerFunc(oldFunc, newFunc):
res = messenger.replaceMethod(oldFunc, newFunc)
if res:
print 'replaced %d messenger functions: %s' % (res, newFunc.__name__)
def replaceTaskMgrFunc(oldFunc, newFunc):
res = taskMgr.replaceMethod(oldFunc, newFunc)
if res:
print ('replaced taskMgr function: ' + newFunc.__name__)
def replaceStateFunc(oldFunc, newFunc):
import State
res = State.redefineEnterFunc(oldFunc, newFunc)
if res:
print ('replaced state enter function: ' + newFunc.__name__)
res = State.redefineExitFunc(oldFunc, newFunc)
if res:
print ('replaced state exit function: ' + newFunc.__name__)
def replaceTcrFunc(oldFunc, newFunc):
try:
res = toonbase.tcr.replaceMethod(oldFunc, newFunc)
except:
try:
res = simbase.air.replaceMethod(oldFunc, newFunc)
except:
res = None
if res:
print ('replaced DistributedObject function: ' + newFunc.__name__)