99 lines
3.3 KiB
C++
99 lines
3.3 KiB
C++
// Filename: physxBoxForceFieldShape.cxx
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// Created by: enn0x (15Nov09)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#include "physxBoxForceFieldShape.h"
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#include "physxBoxForceFieldShapeDesc.h"
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#include "physxManager.h"
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TypeHandle PhysxBoxForceFieldShape::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: PhysxBoxForceFieldShape::link
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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void PhysxBoxForceFieldShape::
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link(NxForceFieldShape *shapePtr) {
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_ptr = shapePtr->isBox();
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_ptr->userData = this;
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_error_type = ET_ok;
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set_name(shapePtr->getName());
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PhysxForceFieldShapeGroup *group = (PhysxForceFieldShapeGroup *)_ptr->getShapeGroup().userData;
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group->_shapes.add(this);
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}
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////////////////////////////////////////////////////////////////////
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// Function: PhysxBoxForceFieldShape::unlink
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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void PhysxBoxForceFieldShape::
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unlink() {
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_ptr->userData = NULL;
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_error_type = ET_released;
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PhysxForceFieldShapeGroup *group = (PhysxForceFieldShapeGroup *)_ptr->getShapeGroup().userData;
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group->_shapes.remove(this);
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}
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////////////////////////////////////////////////////////////////////
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// Function : PhysxBoxForceFieldShape::save_to_desc
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// Access : Published
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// Description : Saves the state of the shape object to a
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// descriptor.
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////////////////////////////////////////////////////////////////////
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void PhysxBoxForceFieldShape::
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save_to_desc(PhysxBoxForceFieldShapeDesc &shapeDesc) const {
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nassertv(_error_type == ET_ok);
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_ptr->saveToDesc(shapeDesc._desc);
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}
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////////////////////////////////////////////////////////////////////
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// Function: PhysxBoxForceFieldShape::set_dimensions
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// Access: Published
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// Description: Sets the box dimensions.
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//
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// The dimensions are the 'radii' of the box,
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// meaning 1/2 extents in x dimension, 1/2 extents
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// in y dimension, 1/2 extents in z dimension.
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////////////////////////////////////////////////////////////////////
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void PhysxBoxForceFieldShape::
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set_dimensions(const LVector3f &vec) {
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nassertv(_error_type == ET_ok);
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_ptr->setDimensions(PhysxManager::vec3_to_nxVec3(vec));
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}
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////////////////////////////////////////////////////////////////////
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// Function: PhysxBoxForceFieldShape::get_dimensions
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// Access: Published
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// Description: Retrieves the dimensions of the box.
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//
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// The dimensions are the 'radii' of the box,
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// meaning 1/2 extents in x dimension, 1/2 extents
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// in y dimension, 1/2 extents in z dimension.
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////////////////////////////////////////////////////////////////////
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LVector3f PhysxBoxForceFieldShape::
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get_dimensions() const {
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nassertr(_error_type == ET_ok, LVector3f::zero());
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return PhysxManager::nxVec3_to_vec3(_ptr->getDimensions());
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}
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