96 lines
2.5 KiB
Plaintext
96 lines
2.5 KiB
Plaintext
// Filename: physxClothMeshDesc.I
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// Created by: enn0x (28Mar10)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: PhysxClothMeshDesc::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE PhysxClothMeshDesc::
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PhysxClothMeshDesc() {
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_desc.flags = 0;
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_desc.pointStrideBytes = sizeof(NxVec3);
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_desc.triangleStrideBytes = 3*sizeof(NxU32);
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_desc.points = NULL;
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_desc.triangles = NULL;
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_points = NULL;
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_triangles = NULL;
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_texcoords = NULL;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PhysxClothMeshDesc::Destructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE PhysxClothMeshDesc::
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~PhysxClothMeshDesc() {
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if (_points) {
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delete [] _points;
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}
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if (_triangles) {
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delete [] _triangles;
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}
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if (_texcoords) {
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delete [] _texcoords;
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: PhysxClothMeshDesc::is_valid
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// Access: Published
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// Description: Returns true if the descriptor is valid.
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////////////////////////////////////////////////////////////////////
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INLINE bool PhysxClothMeshDesc::
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is_valid() const {
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return _desc.isValid();
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}
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////////////////////////////////////////////////////////////////////
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// Function: PhysxClothMeshDesc::get_desc
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE const NxClothMeshDesc &PhysxClothMeshDesc::
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get_desc() const {
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return _desc;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PhysxClothMeshDesc::get_texcoords
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE const plist<LPoint2f> PhysxClothMeshDesc::
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get_texcoords() const {
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plist<LPoint2f> texcoords;
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for (unsigned int i=0; i < _desc.numVertices; i++) {
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LPoint2f uv = _texcoords[i];
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texcoords.push_back(uv);
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}
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return texcoords;
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}
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