open_toontown_panda3d/panda/src/display/interactiveGraphicsPipe.h

52 lines
1.4 KiB
C++

// Filename: interactiveGraphicsPipe.h
// Created by: cary (10Mar99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef __INTERACTIVEGRAPHICSPIPE_H__
#define __INTERACTIVEGRAPHICSPIPE_H__
#include <pandabase.h>
#include "graphicsPipe.h"
class EXPCL_PANDA InteractiveGraphicsPipe : public GraphicsPipe {
PUBLISHED:
InteractiveGraphicsPipe( const PipeSpecifier& );
virtual ~InteractiveGraphicsPipe(void);
public:
static TypeHandle get_class_type(void);
static void init_type(void);
virtual TypeHandle get_type(void) const;
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
protected:
InteractiveGraphicsPipe(void);
InteractiveGraphicsPipe(const InteractiveGraphicsPipe&);
InteractiveGraphicsPipe& operator=(const InteractiveGraphicsPipe&);
};
#include "interactiveGraphicsPipe.I"
#endif /* __INTERACTIVEGRAPHICSPIPE_H__ */