open_toontown_panda3d/panda/src/display/displayRegionStack.h

52 lines
1.6 KiB
C++

// Filename: displayRegionStack.h
// Created by: drose (06Oct99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef DISPLAYREGIONSTACK_H
#define DISPLAYREGIONSTACK_H
#include "pandabase.h"
#include "displayRegion.h"
class GraphicsStateGuardian;
////////////////////////////////////////////////////////////////////
// Class : DisplayRegionStack
// Description : An instance of this kind of object is returned by
// GraphicsStateGuardian::push_display_region(). It
// holds the information needed to restore the previous
// display region in the subsequent matching call to
// pop_display_region().
////////////////////////////////////////////////////////////////////
class DisplayRegionStack {
public:
INLINE DisplayRegionStack();
INLINE ~DisplayRegionStack();
INLINE DisplayRegionStack(const DisplayRegionStack &copy);
INLINE void operator =(const DisplayRegionStack &copy);
private:
CPT(DisplayRegion) _display_region;
int _stack_level;
friend class GraphicsStateGuardian;
};
#include "displayRegionStack.I"
#endif