open_toontown_panda3d/dtool/src/parser-inc/iostream

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// Filename: iostream
// Created by: drose (12May00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
// This file, and all the other files in this directory, aren't
// intended to be compiled--they're just parsed by CPPParser (and
// interrogate) in lieu of the actual system headers, to generate the
// interrogate database.
#ifndef IOSTREAM_H
#define IOSTREAM_H
// We don't care about the actual definition of the various iostream
// classes, but we do need to know the classnames that are available.
// We need to expose one method in each class to force it to publish.
// We should fix that sometime.
class ios {
typedef long fmtflags;
};
class ostream {
__published:
void put(char c);
void flush();
};
class istream {
__published:
int get();
};
class iostream : public istream, public ostream {
__published:
void flush();
};
class ofstream : public ostream {};
class ifstream : public istream {};
class fstream : public iostream {};
class ostringstream : public ostream {};
class istringstream : public istream {};
class stringstream : public iostream {};
class streambuf {};
extern istream cin;
extern ostream cout;
extern ostream cerr;
typedef int streampos;
#endif