70 lines
1.6 KiB
C++
70 lines
1.6 KiB
C++
// Filename: boundedObject.h
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// Created by: drose (02Oct99)
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//
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////////////////////////////////////////////////////////////////////
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#ifndef BOUNDEDOBJECT_H
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#define BOUNDEDOBJECT_H
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#include <pandabase.h>
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#include "boundingVolume.h"
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#include <typeHandle.h>
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#include <pointerTo.h>
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////////////////////////////////////////////////////////////////////
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// Class : BoundedObject
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// Description : This is any object (particularly in a scene graph)
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// that may have a bounding volume established for it.
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// The user may set a fixed bounding volume, or s/he may
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// specify that the volume should be recomputed
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// dynamically.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA BoundedObject {
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public:
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INLINE BoundedObject();
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virtual ~BoundedObject();
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PUBLISHED:
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enum BoundingVolumeType {
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BVT_static,
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BVT_dynamic_sphere,
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};
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INLINE void set_bound(BoundingVolumeType type);
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INLINE void set_bound(const BoundingVolume &volume);
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INLINE const BoundingVolume &get_bound() const;
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INLINE bool mark_bound_stale();
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INLINE void force_bound_stale();
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INLINE bool is_bound_stale() const;
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protected:
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virtual void propagate_stale_bound();
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virtual void recompute_bound();
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private:
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bool _bound_stale;
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BoundingVolumeType _bound_type;
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protected:
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PT(BoundingVolume) _bound;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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register_type(_type_handle, "BoundedObject");
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}
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private:
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static TypeHandle _type_handle;
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};
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#include "boundedObject.I"
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#endif
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