open_toontown_panda3d/panda/src/pipeline/threadSimpleImpl.cxx

311 lines
7.0 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file threadSimpleImpl.cxx
* @author drose
* @date 2007-06-18
*/
#include "selectThreadImpl.h"
#ifdef THREAD_SIMPLE_IMPL
#include "threadSimpleImpl.h"
#include "threadSimpleManager.h"
#include "thread.h"
ThreadSimpleImpl *volatile ThreadSimpleImpl::_st_this;
int ThreadSimpleImpl::_next_unique_id = 1;
/**
*
*/
ThreadSimpleImpl::
ThreadSimpleImpl(Thread *parent_obj) :
_parent_obj(parent_obj)
{
_unique_id = _next_unique_id;
++_next_unique_id;
_status = TS_new;
_joinable = false;
_priority = TP_normal;
_priority_weight = 1.0;
_run_ticks = 0;
_start_time = 0.0;
_stop_time = 0.0;
_wake_time = 0.0;
_context = alloc_thread_context();
_stack = nullptr;
_stack_size = 0;
// Save this pointer for convenience.
_manager = ThreadSimpleManager::get_global_ptr();
#ifdef HAVE_POSIX_THREADS
_posix_system_thread_id = (pthread_t)-1;
#endif
#ifdef WIN32
_win32_system_thread_id = 0;
#endif
_context_switches = 0;
_involuntary_context_switches = 0;
}
/**
*
*/
ThreadSimpleImpl::
~ThreadSimpleImpl() {
if (thread_cat->is_debug()) {
thread_cat.debug()
<< "Deleting thread " << _parent_obj->get_name() << "\n";
}
nassertv(_status != TS_running);
free_thread_context(_context);
if (_stack != nullptr) {
memory_hook->mmap_free(_stack, _stack_size);
}
_manager->remove_thread(this);
}
/**
* Called for the main thread only, which has been already started, to fill in
* the values appropriate to that thread.
*/
void ThreadSimpleImpl::
setup_main_thread() {
_status = TS_running;
_priority = TP_normal;
_priority_weight = _manager->_simple_thread_normal_weight;
#ifdef HAVE_POSIX_THREADS
_posix_system_thread_id = pthread_self();
#endif
#ifdef WIN32
_win32_system_thread_id = GetCurrentThreadId();
#endif
_manager->set_current_thread(this);
}
/**
*
*/
bool ThreadSimpleImpl::
start(ThreadPriority priority, bool joinable) {
if (thread_cat->is_debug()) {
thread_cat.debug() << "Starting " << *_parent_obj << "\n";
}
nassertr(_status == TS_new, false);
nassertr(_stack == nullptr, false);
_stack_size = memory_hook->round_up_to_page_size((size_t)thread_stack_size);
if (needs_stack_prealloc) {
_stack = (unsigned char *)memory_hook->mmap_alloc(_stack_size, true);
}
_joinable = joinable;
_status = TS_running;
_priority = priority;
switch (priority) {
case TP_low:
_priority_weight = _manager->_simple_thread_low_weight;
break;
case TP_normal:
_priority_weight = _manager->_simple_thread_normal_weight;
break;
case TP_high:
_priority_weight = _manager->_simple_thread_high_weight;
break;
case TP_urgent:
_priority_weight = _manager->_simple_thread_urgent_weight;
break;
}
// We'll keep the reference count upped while the thread is running. When
// the thread finishes, we'll drop the reference count.
_parent_obj->ref();
#ifdef HAVE_PYTHON
// Query the current Python thread state.
_python_state = thread_state_swap(nullptr);
thread_state_swap(_python_state);
#endif // HAVE_PYTHON
init_thread_context(_context, _stack, _stack_size, st_begin_thread, this);
_manager->enqueue_ready(this, false);
return true;
}
/**
* Blocks the calling process until the thread terminates. If the thread has
* already terminated, this returns immediately.
*/
void ThreadSimpleImpl::
join() {
nassertv(_joinable);
if (_status == TS_running) {
ThreadSimpleImpl *thread = _manager->get_current_thread();
if (thread != this) {
_joining_threads.push_back(thread);
_manager->next_context();
}
}
}
/**
*
*/
void ThreadSimpleImpl::
preempt() {
_manager->preempt(this);
}
/**
*
*/
std::string ThreadSimpleImpl::
get_unique_id() const {
std::ostringstream strm;
#ifdef WIN32
strm << GetCurrentProcessId();
#else
strm << getpid();
#endif
strm << "." << _unique_id;
return strm.str();
}
/**
* Waits for all threads to terminate. Normally this is called only from the
* main thread.
*/
void ThreadSimpleImpl::
prepare_for_exit() {
ThreadSimpleManager *manager = ThreadSimpleManager::get_global_ptr();
manager->prepare_for_exit();
}
/**
*
*/
bool ThreadSimpleImpl::
is_true_threads() {
return (is_os_threads != 0);
}
/**
*
*/
void ThreadSimpleImpl::
sleep_this(double seconds) {
_manager->enqueue_sleep(this, seconds);
_manager->next_context();
}
/**
*
*/
void ThreadSimpleImpl::
yield_this(bool volunteer) {
if (thread_cat->is_debug() && volunteer) {
thread_cat.debug()
<< "Force-yielding " << _parent_obj->get_name() << "\n";
}
_manager->enqueue_ready(this, true);
_manager->next_context();
if (!volunteer) {
// Technically all context switches are voluntary here, but to make this
// distinction meaningful, we count it as involuntary on consider_yield().
++_involuntary_context_switches;
}
}
/**
* Returns the number of context switches that occurred on the current thread.
* The first number is the total number of context switches reported by the OS,
* and the second number is the number of involuntary context switches (ie. the
* thread was scheduled out by the OS), if known, otherwise zero.
* Returns true if context switch information was available, false otherwise.
*/
bool ThreadSimpleImpl::
get_context_switches(size_t &total, size_t &involuntary) {
ThreadSimpleManager *manager = ThreadSimpleManager::get_global_ptr();
if (manager->is_same_system_thread()) {
ThreadSimpleImpl *thread = manager->get_current_thread();
if (thread != nullptr) {
total = thread->_context_switches;
involuntary = thread->_involuntary_context_switches;
return true;
}
}
return false;
}
/**
* This method is called as the first introduction to a new thread.
*/
void ThreadSimpleImpl::
st_begin_thread(void *data) {
ThreadSimpleImpl *self = (ThreadSimpleImpl *)data;
self->begin_thread();
}
/**
* This method is called as the first introduction to a new thread.
*/
void ThreadSimpleImpl::
begin_thread() {
#ifdef HAVE_PYTHON
thread_state_swap(_python_state);
#endif // HAVE_PYTHON
#ifdef HAVE_POSIX_THREADS
_posix_system_thread_id = pthread_self();
#endif
#ifdef WIN32
_win32_system_thread_id = GetCurrentThreadId();
#endif
// Here we are executing within the thread. Run the thread_main function
// defined for this thread.
_parent_obj->thread_main();
// Now we have completed the thread.
_status = TS_finished;
// Any threads that were waiting to join with this thread now become ready.
JoiningThreads::iterator jti;
for (jti = _joining_threads.begin(); jti != _joining_threads.end(); ++jti) {
_manager->enqueue_ready(*jti, false);
}
_joining_threads.clear();
_manager->enqueue_finished(this);
_manager->next_context();
// Shouldn't get here.
nassertv(false);
abort();
}
#endif // THREAD_SIMPLE_IMPL