open_toontown_panda3d/panda/src/device/ioKitInputDeviceManager.h

52 lines
1.5 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file ioKitInputDeviceManager.h
* @author rdb
* @date 2018-02-04
*/
#ifndef IOKITINPUTDEVICEMANAGER_H
#define IOKITINPUTDEVICEMANAGER_H
#include "inputDeviceManager.h"
#if defined(__APPLE__) && !defined(CPPPARSER)
#include <IOKit/hid/IOHIDManager.h>
class IOKitInputDevice;
/**
* The macOS implementation of InputDeviceManager.
*/
class EXPCL_PANDA_DEVICE IOKitInputDeviceManager final : public InputDeviceManager {
protected:
IOKitInputDeviceManager();
~IOKitInputDeviceManager();
protected:
IOHIDManagerRef _hid_manager;
// The device removal callback method we need to use requires us to remember
// which IOKitInputDevice corresponds to which IOHIDDeviceRef. This is the
// same strategy used by winInputDevice and friends.
//
// We can make this a mapping to raw pointers since we know _devices will be
// holding a reference until remove_device is called.
pmap<IOHIDDeviceRef, IOKitInputDevice *> _devices_by_hidref;
static void on_match_device(void *ctx, IOReturn result, void *sender, IOHIDDeviceRef device);
static void on_remove_device(void *ctx, IOReturn result, void *sender, IOHIDDeviceRef device);
friend class InputDeviceManager;
};
#endif
#endif