52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file ioKitInputDeviceManager.h
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* @author rdb
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* @date 2018-02-04
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*/
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#ifndef IOKITINPUTDEVICEMANAGER_H
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#define IOKITINPUTDEVICEMANAGER_H
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#include "inputDeviceManager.h"
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#if defined(__APPLE__) && !defined(CPPPARSER)
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#include <IOKit/hid/IOHIDManager.h>
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class IOKitInputDevice;
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/**
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* The macOS implementation of InputDeviceManager.
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*/
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class EXPCL_PANDA_DEVICE IOKitInputDeviceManager final : public InputDeviceManager {
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protected:
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IOKitInputDeviceManager();
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~IOKitInputDeviceManager();
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protected:
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IOHIDManagerRef _hid_manager;
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// The device removal callback method we need to use requires us to remember
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// which IOKitInputDevice corresponds to which IOHIDDeviceRef. This is the
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// same strategy used by winInputDevice and friends.
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//
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// We can make this a mapping to raw pointers since we know _devices will be
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// holding a reference until remove_device is called.
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pmap<IOHIDDeviceRef, IOKitInputDevice *> _devices_by_hidref;
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static void on_match_device(void *ctx, IOReturn result, void *sender, IOHIDDeviceRef device);
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static void on_remove_device(void *ctx, IOReturn result, void *sender, IOHIDDeviceRef device);
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friend class InputDeviceManager;
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};
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#endif
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#endif
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