open_toontown_panda3d/direct/src/interval/cLerpNodePathInterval.I

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// Filename: cLerpNodePathInterval.I
// Created by: drose (27Aug02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::get_node
// Access: Published
// Description: Returns the node being lerped.
////////////////////////////////////////////////////////////////////
INLINE const NodePath &CLerpNodePathInterval::
get_node() const {
return _node;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::get_other
// Access: Published
// Description: Returns the "other" node, which the lerped node is
// being moved relative to. If this is an empty node
// path, the lerped node is being moved in its own
// coordinate system.
////////////////////////////////////////////////////////////////////
INLINE const NodePath &CLerpNodePathInterval::
get_other() const {
return _other;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_start_pos
// Access: Published
// Description: Indicates the initial position of the lerped node.
// This is meaningful only if set_end_pos() is also
// called. This parameter is optional; if unspecified,
// the value will be taken from the node's actual
// position at the time the lerp is performed.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_start_pos(const LVecBase3 &pos) {
nassertv(!pos.is_nan());
_start_pos = pos;
_flags |= F_start_pos;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_end_pos
// Access: Published
// Description: Indicates that the position of the node should be
// lerped, and specifies the final position of the node.
// This should be called before priv_initialize(). If this
// is not called, the node's position will not be
// affected by the lerp.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_end_pos(const LVecBase3 &pos) {
nassertv(!pos.is_nan());
_end_pos = pos;
_flags |= F_end_pos;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_start_hpr
// Access: Published
// Description: Indicates the initial rotation of the lerped node.
// This is meaningful only if either set_end_hpr() or
// set_end_quat() is also called. This parameter is
// optional; if unspecified, the value will be taken
// from the node's actual rotation at the time the lerp
// is performed.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_start_hpr(const LVecBase3 &hpr) {
nassertv(!hpr.is_nan());
_start_hpr = hpr;
_flags = (_flags & ~(F_slerp_setup | F_start_quat)) | F_start_hpr;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_end_hpr
// Access: Published
// Description: Indicates that the rotation of the node should be
// lerped, and specifies the final rotation of the node.
// This should be called before priv_initialize().
//
// This replaces a previous call to set_end_quat(). If
// neither set_end_hpr() nor set_end_quat() is called,
// the node's rotation will not be affected by the lerp.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_end_hpr(const LVecBase3 &hpr) {
nassertv(!hpr.is_nan());
_end_hpr = hpr;
_flags = (_flags & ~F_end_quat) | F_end_hpr;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_end_hpr
// Access: Published
// Description: Indicates that the rotation of the node should be
// lerped, and specifies the final rotation of the node.
// This should be called before priv_initialize().
//
// This special function is overloaded to accept a
// quaternion, even though the function name is
// set_end_hpr(). The quaternion will be implicitly
// converted to a HPR trio, and the lerp will be
// performed in HPR space, componentwise.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_end_hpr(const LQuaternion &quat) {
nassertv(!quat.is_nan());
_end_hpr = quat.get_hpr();
_flags = (_flags & ~F_end_quat) | F_end_hpr;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_start_quat
// Access: Published
// Description: Indicates the initial rotation of the lerped node.
// This is meaningful only if either set_end_quat() or
// set_end_hpr() is also called. This parameter is
// optional; if unspecified, the value will be taken
// from the node's actual rotation at the time the lerp
// is performed.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_start_quat(const LQuaternion &quat) {
nassertv(!quat.is_nan());
_start_quat = quat;
_flags = (_flags & ~(F_slerp_setup | F_start_hpr)) | F_start_quat;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_end_quat
// Access: Published
// Description: Indicates that the rotation of the node should be
// lerped, and specifies the final rotation of the node.
// This should be called before priv_initialize().
//
// This replaces a previous call to set_end_hpr(). If
// neither set_end_quat() nor set_end_hpr() is called,
// the node's rotation will not be affected by the lerp.
//
// This special function is overloaded to accept a HPR
// trio, even though the function name is
// set_end_quat(). The HPR will be implicitly converted
// to a quaternion, and the lerp will be performed in
// quaternion space, as a spherical lerp.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_end_quat(const LVecBase3 &hpr) {
nassertv(!hpr.is_nan());
_end_quat.set_hpr(hpr);
_flags = (_flags & ~(F_slerp_setup | F_end_hpr)) | F_end_quat;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_end_quat
// Access: Published
// Description: Indicates that the rotation of the node should be
// lerped, and specifies the final rotation of the node.
// This should be called before priv_initialize().
//
// This replaces a previous call to set_end_hpr(). If
// neither set_end_quat() nor set_end_hpr() is called,
// the node's rotation will not be affected by the lerp.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_end_quat(const LQuaternion &quat) {
nassertv(!quat.is_nan());
_end_quat = quat;
_flags = (_flags & ~(F_slerp_setup | F_end_hpr)) | F_end_quat;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_start_scale
// Access: Published
// Description: Indicates the initial scale of the lerped node.
// This is meaningful only if set_end_scale() is also
// called. This parameter is optional; if unspecified,
// the value will be taken from the node's actual
// scale at the time the lerp is performed.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_start_scale(const LVecBase3 &scale) {
nassertv(!scale.is_nan());
_start_scale = scale;
_flags |= F_start_scale;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_start_scale
// Access: Published
// Description: Indicates the initial scale of the lerped node.
// This is meaningful only if set_end_scale() is also
// called. This parameter is optional; if unspecified,
// the value will be taken from the node's actual
// scale at the time the lerp is performed.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_start_scale(PN_stdfloat scale) {
nassertv(!cnan(scale));
set_start_scale(LVecBase3(scale, scale, scale));
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_end_scale
// Access: Published
// Description: Indicates that the scale of the node should be
// lerped, and specifies the final scale of the node.
// This should be called before priv_initialize(). If this
// is not called, the node's scale will not be
// affected by the lerp.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_end_scale(const LVecBase3 &scale) {
nassertv(!scale.is_nan());
_end_scale = scale;
_flags |= F_end_scale;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_end_scale
// Access: Published
// Description: Indicates that the scale of the node should be
// lerped, and specifies the final scale of the node.
// This should be called before priv_initialize(). If this
// is not called, the node's scale will not be
// affected by the lerp.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_end_scale(PN_stdfloat scale) {
nassertv(!cnan(scale));
set_end_scale(LVecBase3(scale, scale, scale));
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_start_shear
// Access: Published
// Description: Indicates the initial shear of the lerped node.
// This is meaningful only if set_end_shear() is also
// called. This parameter is optional; if unspecified,
// the value will be taken from the node's actual
// shear at the time the lerp is performed.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_start_shear(const LVecBase3 &shear) {
nassertv(!shear.is_nan());
_start_shear = shear;
_flags |= F_start_shear;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_end_shear
// Access: Published
// Description: Indicates that the shear of the node should be
// lerped, and specifies the final shear of the node.
// This should be called before priv_initialize(). If this
// is not called, the node's shear will not be
// affected by the lerp.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_end_shear(const LVecBase3 &shear) {
nassertv(!shear.is_nan());
_end_shear = shear;
_flags |= F_end_shear;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_start_color
// Access: Published
// Description: Indicates the initial color of the lerped node.
// This is meaningful only if set_end_color() is also
// called. This parameter is optional; if unspecified,
// the value will be taken from the node's actual
// color at the time the lerp is performed.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_start_color(const LVecBase4 &color) {
nassertv(!color.is_nan());
_start_color = color;
_flags |= F_start_color;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_end_color
// Access: Published
// Description: Indicates that the color of the node should be
// lerped, and specifies the final color of the node.
// This should be called before priv_initialize(). If this
// is not called, the node's color will not be
// affected by the lerp.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_end_color(const LVecBase4 &color) {
nassertv(!color.is_nan());
_end_color = color;
_flags |= F_end_color;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_start_color_scale
// Access: Published
// Description: Indicates the initial color scale of the lerped node.
// This is meaningful only if set_end_color_scale() is also
// called. This parameter is optional; if unspecified,
// the value will be taken from the node's actual
// color scale at the time the lerp is performed.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_start_color_scale(const LVecBase4 &color_scale) {
nassertv(!color_scale.is_nan());
_start_color_scale = color_scale;
_flags |= F_start_color_scale;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_end_color_scale
// Access: Published
// Description: Indicates that the color scale of the node should be
// lerped, and specifies the final color scale of the node.
// This should be called before priv_initialize(). If this
// is not called, the node's color scale will not be
// affected by the lerp.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_end_color_scale(const LVecBase4 &color_scale) {
nassertv(!color_scale.is_nan());
_end_color_scale = color_scale;
_flags |= F_end_color_scale;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_texture_stage
// Access: Published
// Description: Indicates the texture stage that is adjusted by
// tex_offset, tex_rotate, and/or tex_scale. If this is
// not set, the default is the default texture stage.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_texture_stage(TextureStage *stage) {
_texture_stage = stage;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_start_tex_offset
// Access: Published
// Description: Indicates the initial UV offset of the lerped node.
// This is meaningful only if set_end_tex_offset() is also
// called. This parameter is optional; if unspecified,
// the value will be taken from the node's actual
// UV offset at the time the lerp is performed.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_start_tex_offset(const LVecBase2 &tex_offset) {
nassertv(!tex_offset.is_nan());
_start_tex_offset = tex_offset;
_flags |= F_start_tex_offset;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_end_tex_offset
// Access: Published
// Description: Indicates that the UV offset of the node should be
// lerped, and specifies the final UV offset of the node.
// This should be called before priv_initialize(). If this
// is not called, the node's UV offset will not be
// affected by the lerp.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_end_tex_offset(const LVecBase2 &tex_offset) {
nassertv(!tex_offset.is_nan());
_end_tex_offset = tex_offset;
_flags |= F_end_tex_offset;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_start_tex_rotate
// Access: Published
// Description: Indicates the initial UV rotate of the lerped node.
// This is meaningful only if set_end_tex_rotate() is also
// called. This parameter is optional; if unspecified,
// the value will be taken from the node's actual
// UV rotate at the time the lerp is performed.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_start_tex_rotate(PN_stdfloat tex_rotate) {
nassertv(!cnan(tex_rotate));
_start_tex_rotate = tex_rotate;
_flags |= F_start_tex_rotate;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_end_tex_rotate
// Access: Published
// Description: Indicates that the UV rotate of the node should be
// lerped, and specifies the final UV rotate of the node.
// This should be called before priv_initialize(). If this
// is not called, the node's UV rotate will not be
// affected by the lerp.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_end_tex_rotate(PN_stdfloat tex_rotate) {
nassertv(!cnan(tex_rotate));
_end_tex_rotate = tex_rotate;
_flags |= F_end_tex_rotate;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_start_tex_scale
// Access: Published
// Description: Indicates the initial UV scale of the lerped node.
// This is meaningful only if set_end_tex_scale() is also
// called. This parameter is optional; if unspecified,
// the value will be taken from the node's actual
// UV scale at the time the lerp is performed.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_start_tex_scale(const LVecBase2 &tex_scale) {
nassertv(!tex_scale.is_nan());
_start_tex_scale = tex_scale;
_flags |= F_start_tex_scale;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_end_tex_scale
// Access: Published
// Description: Indicates that the UV scale of the node should be
// lerped, and specifies the final UV scale of the node.
// This should be called before priv_initialize(). If this
// is not called, the node's UV scale will not be
// affected by the lerp.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_end_tex_scale(const LVecBase2 &tex_scale) {
nassertv(!tex_scale.is_nan());
_end_tex_scale = tex_scale;
_flags |= F_end_tex_scale;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::set_override
// Access: Published
// Description: Changes the override value that will be associated
// with any state changes applied by the lerp. If this
// lerp is changing state (for instance, a color lerp or
// a tex matrix lerp), then the new attributes created
// by this lerp will be assigned the indicated override
// value when they are applied to the node.
////////////////////////////////////////////////////////////////////
INLINE void CLerpNodePathInterval::
set_override(int override) {
_override = override;
}
////////////////////////////////////////////////////////////////////
// Function: CLerpNodePathInterval::get_override
// Access: Published
// Description: Returns the override value that will be associated
// with any state changes applied by the lerp. See
// set_override().
////////////////////////////////////////////////////////////////////
INLINE int CLerpNodePathInterval::
get_override() const {
return _override;
}