59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
// Filename: vec3DataAttribute.h
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// Created by: drose (27Mar00)
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//
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////////////////////////////////////////////////////////////////////
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#ifndef VEC3DATAATTRIBUTE_H
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#define VEC3DATAATTRIBUTE_H
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#include <pandabase.h>
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#include "vectorDataAttribute.h"
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#include <luse.h>
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// We need to define this temporary macro so we can pass a parameter
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// containing a comma through the macro.
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#define VECTORDATAATTRIBUTE_LPOINT3F VectorDataAttribute<LPoint3f, LMatrix4f>
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EXPORT_TEMPLATE_CLASS(EXPCL_PANDA, EXPTP_PANDA, VECTORDATAATTRIBUTE_LPOINT3F);
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////////////////////////////////////////////////////////////////////
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// Class : Vec3DataAttribute
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// Description : A VectorDataAttribute templated on LPoint3f.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA Vec3DataAttribute :
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public VectorDataAttribute<LPoint3f, LMatrix4f> {
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public:
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INLINE Vec3DataAttribute();
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INLINE Vec3DataAttribute(const LVecBase3f &value);
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virtual NodeAttribute *make_copy() const;
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virtual NodeAttribute *make_initial() const;
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public:
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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VectorDataAttribute<LPoint3f, LMatrix4f>::init_type();
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register_type(_type_handle, "Vec3DataAttribute",
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VectorDataAttribute<LPoint3f, LMatrix4f>::get_class_type());
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}
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private:
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static TypeHandle _type_handle;
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};
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#include "vec3DataAttribute.I"
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// Tell GCC that we'll take care of the instantiation explicitly here.
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#ifdef __GNUC__
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#pragma interface
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#endif
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#endif
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