56 lines
1.9 KiB
C++
56 lines
1.9 KiB
C++
// Filename: orientedParticleFactory.h
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// Created by: charles (05Jul00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef ORIENTEDPARTICLEFACTORY_H
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#define ORIENTEDPARTICLEFACTORY_H
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#include "baseParticleFactory.h"
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#include "luse.h"
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////////////////////////////////////////////////////////////////////
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// Class : OrientedParticleFactory
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// Description : Creates particles that are affected by angular
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// forces.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDAPHYSICS OrientedParticleFactory : public BaseParticleFactory {
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PUBLISHED:
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OrientedParticleFactory();
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OrientedParticleFactory(const OrientedParticleFactory ©);
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virtual ~OrientedParticleFactory();
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INLINE void set_initial_orientation(const LOrientationf &o);
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INLINE void set_final_orientation(const LOrientationf &o);
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INLINE LOrientationf get_initial_orientation() const;
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INLINE LOrientationf get_final_orientation() const;
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virtual void output(ostream &out) const;
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virtual void write(ostream &out, unsigned int indent=0) const;
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private:
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virtual void populate_child_particle(BaseParticle *bp) const;
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virtual BaseParticle *alloc_particle() const;
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LOrientationf _initial_orientation;
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LOrientationf _final_orientation;
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};
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#include "orientedParticleFactory.I"
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#endif // ORIENTEDPARTICLEFACTORY_H
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