64 lines
2.0 KiB
C++
64 lines
2.0 KiB
C++
/**
|
|
*
|
|
* RenderPipeline
|
|
*
|
|
* Copyright (c) 2014-2016 tobspr <tobias.springer1@gmail.com>
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
* THE SOFTWARE.
|
|
*
|
|
*/
|
|
|
|
#ifndef RPPOINTLIGHT_H
|
|
#define RPPOINTLIGHT_H
|
|
|
|
#include "pandabase.h"
|
|
#include "rpLight.h"
|
|
|
|
/**
|
|
* @brief PointLight class
|
|
* @details This represents a point light, a light which has a position and
|
|
* radius. Checkout the RenderPipeline documentation for more information
|
|
* about this type of light.
|
|
*/
|
|
class RPPointLight : public RPLight {
|
|
PUBLISHED:
|
|
RPPointLight();
|
|
|
|
inline void set_radius(float radius);
|
|
inline float get_radius() const;
|
|
MAKE_PROPERTY(radius, get_radius, set_radius);
|
|
|
|
inline void set_inner_radius(float inner_radius);
|
|
inline float get_inner_radius() const;
|
|
MAKE_PROPERTY(inner_radius, get_inner_radius, set_inner_radius);
|
|
|
|
public:
|
|
virtual void write_to_command(GPUCommand &cmd);
|
|
virtual void update_shadow_sources();
|
|
virtual void init_shadow_sources();
|
|
|
|
protected:
|
|
float _radius;
|
|
float _inner_radius;
|
|
};
|
|
|
|
#include "rpPointLight.I"
|
|
|
|
#endif // RPPOINTLIGHT_H
|