open_toontown_panda3d/panda/src/sgattrib/depthWriteTransition.h

58 lines
1.5 KiB
C++

// Filename: depthWriteTransition.h
// Created by: drose (31Mar00)
//
////////////////////////////////////////////////////////////////////
#ifndef DEPTHWRITETRANSITION_H
#define DEPTHWRITETRANSITION_H
#include <pandabase.h>
#include <onOffTransition.h>
////////////////////////////////////////////////////////////////////
// Class : DepthWriteTransition
// Description : This enables or disables the writing to the depth
// buffer.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA DepthWriteTransition : public OnOffTransition {
PUBLISHED:
INLINE DepthWriteTransition();
INLINE static DepthWriteTransition off();
public:
virtual NodeTransition *make_copy() const;
virtual NodeAttribute *make_attrib() const;
public:
static void register_with_read_factory();
virtual void write_datagram(BamWriter* manager, Datagram &me);
static TypedWriteable *make_DepthWriteTransition(const FactoryParams &params);
protected:
void fillin(DatagramIterator& scan, BamReader* manager);
public:
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
OnOffTransition::init_type();
register_type(_type_handle, "DepthWriteTransition",
OnOffTransition::get_class_type());
}
private:
static TypeHandle _type_handle;
friend class DepthWriteAttribute;
};
#include "depthWriteTransition.I"
#endif