open_toontown_panda3d/panda/src/ode/odeContactCollection.I

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// Filename: odeContactCollection.I
// Created by: pro-rsoft (17Dec08)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: OdeContactCollection::Destructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE OdeContactCollection::
~OdeContactCollection() {
}
////////////////////////////////////////////////////////////////////
// Function: OdeContactCollection::operator +=
// Access: Published
// Description: Appends the other list onto the end of this one.
////////////////////////////////////////////////////////////////////
INLINE void OdeContactCollection::
operator += (const OdeContactCollection &other) {
add_contacts_from(other);
}
////////////////////////////////////////////////////////////////////
// Function: OdeContactCollection::operator +
// Access: Published
// Description: Returns a OdeContactCollection representing the
// concatenation of the two lists.
////////////////////////////////////////////////////////////////////
INLINE OdeContactCollection OdeContactCollection::
operator + (const OdeContactCollection &other) const {
OdeContactCollection a(*this);
a += other;
return a;
}
////////////////////////////////////////////////////////////////////
// Function: OdeContactCollection::clear
// Access: Published
// Description: Clears the contact collection.
////////////////////////////////////////////////////////////////////
INLINE void OdeContactCollection::
clear() {
_contacts.clear();
}
////////////////////////////////////////////////////////////////////
// Function: OdeContactCollection::is_empty
// Access: Published
// Description: Returns true if the collection is empty.
////////////////////////////////////////////////////////////////////
INLINE bool OdeContactCollection::
is_empty() const {
return _contacts.empty();
}
////////////////////////////////////////////////////////////////////
// Function: OdeContactCollection::get_num_contacts
// Access: Published
// Description: Returns the number of Contacts in the collection.
// This is the same thing as size().
////////////////////////////////////////////////////////////////////
INLINE int OdeContactCollection::
get_num_contacts() const {
return _contacts.size();
}
////////////////////////////////////////////////////////////////////
// Function: OdeContactCollection::size
// Access: Published
// Description: Returns the number of Contacts in the collection.
// This is the same thing as get_num_contacts().
////////////////////////////////////////////////////////////////////
INLINE int OdeContactCollection::
size() const {
return _contacts.size();
}