open_toontown_panda3d/panda/src/egg/eggUtilities.cxx

55 lines
2.0 KiB
C++

// Filename: eggUtilities.cxx
// Created by: drose (28Jan99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "eggUtilities.h"
#include "eggPrimitive.h"
#include "eggGroupNode.h"
#include "pt_EggTexture.h"
////////////////////////////////////////////////////////////////////
// Function: get_textures_by_filename
// Description: Extracts from the egg subgraph beginning at the
// indicated node a set of all the texture objects
// referenced, grouped together by filename. Texture
// objects that share a common filename (but possibly
// differ in other properties) are returned together in
// the same element of the map.
////////////////////////////////////////////////////////////////////
void
get_textures_by_filename(const EggNode *node, EggTextureFilenames &result) {
if (node->is_of_type(EggPrimitive::get_class_type())) {
const EggPrimitive *prim = DCAST(EggPrimitive, node);
int num_textures = prim->get_num_textures();
for (int i = 0; i < num_textures; i++) {
PT_EggTexture tex = prim->get_texture(i);
result[tex->get_filename()].insert(tex);
}
} else if (node->is_of_type(EggGroupNode::get_class_type())) {
const EggGroupNode *group = DCAST(EggGroupNode, node);
EggGroupNode::const_iterator ci;
for (ci = group->begin(); ci != group->end(); ++ci) {
get_textures_by_filename(*ci, result);
}
}
}